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All Outputs (6)

Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics (2022)
Presentation / Conference Contribution
Charissis, V., Khan, M. S., & Harrison, D. K. (2022). Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics. In HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games (545-555). https://do

The provision of services instead of the actual products is becoming a major area of interest for the products provision companies involved in the manufacturing, electronics and construction industries amongst others. Current work in the disseminatio... Read More about Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics.

Can Gamification Improve User Experience (UX) of Servitization in the Financial and Construction Sector? (2022)
Presentation / Conference Contribution
Khan, M. S., Charissis, V., & Harrison, D. K. (2022). Can Gamification Improve User Experience (UX) of Servitization in the Financial and Construction Sector?. In HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games

The monetisation of the provision of consumer services rather than products is advantageous and leads to higher profit margins for the providing companies in comparison to the sole manufacturing of consumer products. This business model has gradually... Read More about Can Gamification Improve User Experience (UX) of Servitization in the Financial and Construction Sector?.

Development of a virtual reality educational application for peritoneal dialysis training (2022)
Presentation / Conference Contribution
Reynolds, B., Hagerty, C., Charissis, V., Khan, M. S., & Campbell, L. (2022, November). Development of a virtual reality educational application for peritoneal dialysis training. Paper presented at Driving Discoveries 2022, Edinburgh

Learning how to do dialysis at home can be stressful for patients and families. For children, families may not have the opportunity to meet with dialysis-experienced patients as end-stage kidney disease is rare. Parents may have to decide on the ty... Read More about Development of a virtual reality educational application for peritoneal dialysis training.

Utilising Gamification and Virtual Environments to Present Digitally Enhanced Advanced Services (DEAS) for the Financial Sector (2022)
Presentation / Conference Contribution
Khan, C., Charissis, V., & Harrison, D. K. (2023). Utilising Gamification and Virtual Environments to Present Digitally Enhanced Advanced Services (DEAS) for the Financial Sector. In Proceedings of the Future Technologies Conference (FTC) 2022, Volume 3

Servitization offers a fresh opportunity for manufacturing and finance companies to incorporate additional services to the main product, as part of an extended maintenance scheme or for insurance purposes. Parametric insurance products based on new t... Read More about Utilising Gamification and Virtual Environments to Present Digitally Enhanced Advanced Services (DEAS) for the Financial Sector.

Improving User Experience and Communication of Digitally Enhanced Advanced Services (DEAS) Offers in Manufacturing Sector (2022)
Journal Article
Khan, M. S., Charissis, V., Godsiff, P., Wood, Z., Falah, J. F., Alfalah, S. F. M., & Harrison, D. K. (2022). Improving User Experience and Communication of Digitally Enhanced Advanced Services (DEAS) Offers in Manufacturing Sector. Multimodal Technologie

Digitally enhanced advanced services (DEAS), offered currently by various industries, could be a challenging concept to comprehend for potential clients. This could result in limited interest in adopting (DEAS) or even understanding its true value wi... Read More about Improving User Experience and Communication of Digitally Enhanced Advanced Services (DEAS) Offers in Manufacturing Sector.

How users experience autonomous vehicle driving: provision of information through AR HUD (2022)
Presentation / Conference Contribution
Charissis, V. (2022, December). How users experience autonomous vehicle driving: provision of information through AR HUD. Presented at 29th International Display Workshops (IDW '22), Fukuoka, Japan

This work examines if the provision of information through Augmented Reality (AR) Head-Up Display (HUD) alleviates passengers' anxiety during autonomous vehicle (AV) driving. The evaluation was performed in a VR driving simulator, by ten volunteer us... Read More about How users experience autonomous vehicle driving: provision of information through AR HUD.