Skip to main content

Research Repository

Advanced Search

All Outputs (3)

Ground Control and Cloud Booths: Using Dante to break geographical barriers to music production (2021)
Book Chapter
Ferguson, P., & Hook, D. (2021). Ground Control and Cloud Booths: Using Dante to break geographical barriers to music production. In R. Hepworth-Sawyer, R. Toulson, & J. Paterson (Eds.), Innovation in Music: Future Opportunities (89-105). Abingdon: Routle

In January 2013 the authors became early adopters of Focusrite RedNet. The RedNet Dante-based audio-over-IP interfaces gave their studios and performance areas very flexible connectivity and this was presented at the first Innovation in Music confere... Read More about Ground Control and Cloud Booths: Using Dante to break geographical barriers to music production.

Real Time, Remote, Interactive Recording Sessions: Music Production Without Boundaries (2019)
Book Chapter
Moir, Z., Ferguson, P., & Smith, G. D. (2019). Real Time, Remote, Interactive Recording Sessions: Music Production Without Boundaries. In Producing Music. Routledge. https://doi.org/10.4324/9781315212241

Inhabitants of the 21st century live and work in a world in which many aspects of daily interactions with other humans are no longer hampered by physical distance. Indeed, scholars and practitioners in fields such as music and communications are find... Read More about Real Time, Remote, Interactive Recording Sessions: Music Production Without Boundaries.

Real-time long-distance music collaboration using the Internet (2016)
Book Chapter
Ferguson, P. (2016). Real-time long-distance music collaboration using the Internet. In R. Hepworth-Sawyer, J. Hodgson, J. L. Paterson, & R. Toulson (Eds.), Innovation in Music II (174-178). Future Technology Press

The recent but rapid adoption of networked audio systems such as RedNet within the commercial and education domains is, as yet, limited to Local Area Networks (LANs) or Campus Area Networks (CANs). However, the increased connection bandwidth offered... Read More about Real-time long-distance music collaboration using the Internet.