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Animation Streaming for Media Interaction

Mitchell, Kenny

Authors



Abstract

Embodiments provide for animation streaming for media interaction by receiving, at a generator, inputs from a target device presenting of a virtual environment; updating, based on the user inputs, a model of the virtual environment; determining network conditions between the generator and target device; generating a packet that includes a forecasted animation set for a virtual object in the updated model that comprises rig updates for the virtual object for at least two different states, and a number of states included in the packet is based on the network conditions; and streaming the packet to the target device, where the target device: receives a second input to interact with the virtual environment that changes the virtual environment to a given state; selects and applies a rig update associated with the given state a local model of the virtual object; and outputs the updated local model on the target device.

Citation

Mitchell, K. (2020). Animation Streaming for Media Interaction. US20200334886

Online Publication Date Oct 22, 2020
Publication Date Oct 22, 2020
Deposit Date Mar 18, 2025
Public URL http://researchrepository.napier.ac.uk/Output/4178200
Publisher URL https://ppubs.uspto.gov/dirsearch-public/print/downloadBasicPdf/20200334886?requestToken=eyJzdWIiOiIyMmEwOWEzNy01NmVmLTRmZWMtODM0YS1lZTAzZDc2ZDg3OTIiLCJ2ZXIiOiI4MTMwZjRmMy04ZTkyLTRmNDEtOWM1OS0zZmQzYWM4ODE2YTAiLCJleHAiOjB9
External URL https://patents.google.com/patent/US20200334886A1/en