Simon James Pilgrim
Progressive skinning for video game character animations.
Pilgrim, Simon James; Aguado, Alberto; Mitchell, Kenny; Steed, Anthony
Presentation Conference Type | Conference Paper (Published) |
---|---|
Conference Name | ACM SIGGRAPH 2006 Sketches on - SIGGRAPH '06 |
Acceptance Date | Apr 1, 2006 |
Publication Date | 2006 |
Deposit Date | Aug 1, 2016 |
Publisher | Association for Computing Machinery (ACM) |
ISBN | 1595933646 |
DOI | https://doi.org/10.1145/1179849.1179992 |
Keywords | Video Gaming, skinning, animation, |
Public URL | http://researchrepository.napier.ac.uk/Output/321919 |
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