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“MedChemVR”: a virtual reality game to enhance medicinal chemistry education

Abuhammad, Areej; Falah, Jannat; Alfalah, Salasabeel F. M.; Abu-Tarboush, Muhannad; Tarawneh, Ruba T.; Drikakis, Dimitris; Charissis, Vassilis

Authors

Areej Abuhammad

Jannat Falah

Salasabeel F. M. Alfalah

Muhannad Abu-Tarboush

Ruba T. Tarawneh

Dimitris Drikakis



Abstract

Medicinal chemistry (MC) is an indispensable component of the pharmacy curriculum. The pharmacists’ unique knowledge of a medicine’s chemistry enhances their understanding of the pharmacological activity, manufacturing, storage, use, supply, and handling of drugs. However, chemistry is a challenging subject for both teaching and learning. These challenges are typically caused by the inability of students to construct a mental image of the three-dimensional (3D) structure of a drug molecule from its two-dimensional presentations. This study explores a prototype virtual reality (VR) gamification option, as an educational tool developed to aid the learning process and to improve the delivery of the MC subject to students. The developed system is evaluated by a cohort of 41 students. The analysis of the results was encouraging and provided invaluable feedback for the future development of the proposed system.

Journal Article Type Article
Acceptance Date Feb 22, 2021
Online Publication Date Mar 4, 2021
Publication Date 2021-03
Deposit Date Apr 4, 2023
Publicly Available Date Apr 4, 2023
Journal Multimodal Technologies and Interaction
Print ISSN 2414-4088
Publisher MDPI
Peer Reviewed Peer Reviewed
Volume 5
Issue 3
Article Number 10
DOI https://doi.org/10.3390/mti5030010
Keywords medicinal chemistry; virtual reality; gamification; e-learning; education; human-computer interaction; inclusive education

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