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Inaugural Editorial: A Lighthouse for Games and Playable Media

Deterding, Sebastian; Mitchell, Kenny; Kowert, Rachel; King, Brad

Authors

Sebastian Deterding

Rachel Kowert

Brad King



Abstract

In games and playable media, almost nothing is as it was at the turn of the millennium. Digital and analog games have exploded in reach, diversity, and relevance. Digital platforms and globalisation have shifted and fragmented their centres of gravity and how they are made and played. Games are converging with other media, technologies, and arts into a wide field of playable media. Games research has similarly exploded in volume and fragmented into disciplinary specialisms. All this can be deeply disorienting. The journal Games: Research and Practice wants to offer a lighthouse that helps readers orient themselves in this new, ever-shifting reality of games industry and games research.

Citation

Deterding, S., Mitchell, K., Kowert, R., & King, B. (2023). Inaugural Editorial: A Lighthouse for Games and Playable Media. Games: Research and Practice, 1(1), Article 1. https://doi.org/10.1145/3585393

Journal Article Type Editorial
Acceptance Date Feb 22, 2023
Online Publication Date Mar 12, 2023
Publication Date 2023-03
Deposit Date Mar 17, 2023
Publicly Available Date Mar 22, 2023
Journal Games: Research and Practice
Publisher Association for Computing Machinery (ACM)
Peer Reviewed Not Peer Reviewed
Volume 1
Issue 1
Article Number 1
DOI https://doi.org/10.1145/3585393
Keywords playable media, Games

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