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Rapid simulation of urban traffic using FPGAs.

Russell, Gordon; Shaw, Paul; McInnes, John; Ferguson, Neil

Authors

Paul Shaw

John McInnes

Neil Ferguson



Abstract

Microscopic simulation of complex traffic models can take hours or even days on simulators build to run on a single processor machine. These simulators use continuous models for traffic movement. In this report, we introduce a discrete simulation system that models individual vehicles. Although we have abandoned the notion of continuous movement of vehicles, we achieve highly accurate results gained from our simulations of a road-merge bottleneck and a signalized junction.

Our eventual target simulation platform is field-programmable gate arrays (FPGAs) which allow us to construct arbitrary random logic circuits. Discrete modelling is essential for efficient implementation on such devices. This paper describes preliminary work towards simulating road networks at high speed directly in hardware.

Citation

Russell, G., Shaw, P., McInnes, J., & Ferguson, N. (1994). Rapid simulation of urban traffic using FPGAs

Report Type Technical Report
Publication Date 1994
Deposit Date Aug 27, 2010
Publicly Available Date Aug 27, 2010
Peer Reviewed Not Peer Reviewed
Keywords Traffic simulation; SPACE Machine; FPGA;
Public URL http://researchrepository.napier.ac.uk/id/eprint/3183
Contract Date Aug 27, 2010

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