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Interactive Mixing Using Wii Controller

Selfridge, Rod; Reiss, Joshua

Authors

Joshua Reiss



Abstract

This paper describes the design, construction and analysis of an interactive gesture-controlled audio mixing system by the means of a wireless video game controller. The concept is based on the idea that the Mixing Engineer can step away from the mixing desk and become part of the performance of the piece of audio. Every playback of the audio will be unique to the gestures, and ultimately the performance, of the engineer. The system allows full, live control of gains, panning, equalisation and a variety of other effects for multi-channel audio. The system and its implementation are described in detail. Results on usability and performance of the system are also discussed.

Presentation Conference Type Conference Paper (Published)
Conference Name Audio Engineering Society 130th Convention
Start Date May 13, 2011
End Date May 16, 2011
Online Publication Date May 13, 2011
Publication Date May 13, 2011
Deposit Date Jan 17, 2023
Publisher Audio Engineering Society
Book Title Audio Engineering Society 130th Convention