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From Faces to Outdoor Light Probes

Calian, Dan A.; Lalonde, Jean-Fran�ois; Gotardo, Paulo; Simon, Tomas; Matthews, Iain; Mitchell, Kenny

Authors

Dan A. Calian

Jean-Fran�ois Lalonde

Paulo Gotardo

Tomas Simon

Iain Matthews



Abstract

Image‐based lighting has allowed the creation of photo‐realistic computer‐generated content. However, it requires the accurate capture of the illumination conditions, a task neither easy nor intuitive, especially to the average digital photography enthusiast. This paper presents an approach to directly estimate an HDR light probe from a single LDR photograph, shot outdoors with a consumer camera, without specialized calibration targets or equipment. Our insight is to use a person's face as an outdoor light probe. To estimate HDR light probes from LDR faces we use an inverse rendering approach which employs data‐driven priors to guide the estimation of realistic, HDR lighting. We build compact, realistic representations of outdoor lighting both parametrically and in a data‐driven way, by training a deep convolutional autoencoder on a large dataset of HDR sky environment maps. Our approach can recover high‐frequency, extremely high dynamic range lighting environments. For quantitative evaluation of lighting estimation accuracy and relighting accuracy, we also contribute a new database of face photographs with corresponding HDR light probes. We show that relighting objects with HDR light probes estimated by our method yields realistic results in a wide variety of settings.

Citation

Calian, D. A., Lalonde, J., Gotardo, P., Simon, T., Matthews, I., & Mitchell, K. (2018). From Faces to Outdoor Light Probes. Computer Graphics Forum, 37(2), 51-61. https://doi.org/10.1111/cgf.13341

Journal Article Type Article
Acceptance Date Dec 11, 2017
Online Publication Date May 22, 2018
Publication Date May 22, 2018
Deposit Date Dec 4, 2018
Journal Computer Graphics Forum
Print ISSN 0167-7055
Publisher Wiley
Peer Reviewed Peer Reviewed
Volume 37
Issue 2
Pages 51-61
DOI https://doi.org/10.1111/cgf.13341
Keywords Image-based lighting, photo-realistic computer-generated content, shading, 3D graphics,
Public URL http://researchrepository.napier.ac.uk/Output/1413563