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Pokemon gaming causes pedestrians to run a red light: An observational study of crossing behaviours at a signalised intersection in Taipei City

Chen, Ping-Ling; Saleh, Wafaa; Pai, Chih-Wei

Authors

Ping-Ling Chen

Chih-Wei Pai



Abstract

Since the launch of the smartphone game “Pokemon Go”, the worldwide craze has led to numerous traffic crashes and injuries resulting from falling or tripping. This paper investigates the effects of several smartphone distracting activities (gaming, talking, texting, Web surfing, and listening to music) on the street-crossing behaviours of pedestrians in Taipei City, Taiwan. A field study using video cameras was conducted to observe pedestrian crossing behaviours (e.g., crossing time, sudden movements, running a red light, and walking outside the crosswalk) at a selected signalised intersection. Data such as phone features, distracting activities, and personal attributes of the pedestrians were obtained in interviews conducted after pedestrians had completed crossing the street. In total, 1995 pedestrians engaging in various smartphone activities were observed. Results indicate that unsafe crossing behaviours were more prevalent among those playing “Pokemon Go”. Texting via instant-message apps appeared to be the second-most risk distracting activity. Results of the logistic models reveal that contributing factors to unsafe behaviours include being a student, phone screen of 5 in. or larger, and having an unrestricted 4G Internet data allowance. Two interaction terms (gaming × students, and gaming × unlimited 4G data allowance) in the models appear to be important determinants of unsafe crossing behaviours. The current research suggests that to prevent potential crashes and injuries, smartphone gaming while crossing the street should be prohibited.

Citation

Chen, P., Saleh, W., & Pai, C. (2018). Pokemon gaming causes pedestrians to run a red light: An observational study of crossing behaviours at a signalised intersection in Taipei City. Transportation Research Part F: Traffic Psychology and Behaviour, 55, 380-388. https://doi.org/10.1016/j.trf.2018.03.011

Journal Article Type Article
Acceptance Date Mar 18, 2018
Online Publication Date Apr 7, 2018
Publication Date 2018-05
Deposit Date Jun 29, 2018
Publicly Available Date Apr 8, 2019
Journal Transportation Research Part F: Traffic Psychology and Behaviour
Print ISSN 1369-8478
Electronic ISSN 1873-5517
Publisher Elsevier
Peer Reviewed Peer Reviewed
Volume 55
Pages 380-388
DOI https://doi.org/10.1016/j.trf.2018.03.011
Keywords Crossing behaviour, Red-light violation, Smartphone, Gaming, Pedestrian Safety,
Public URL http://researchrepository.napier.ac.uk/Output/1238253
Contract Date Jul 6, 2018

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Publisher Licence URL
http://creativecommons.org/licenses/by-nc-nd/4.0/

Copyright Statement
This article is maintained by: Elsevier; Article Title: Pokemon gaming causes pedestrians to run a red light: An observational study of crossing behaviours at a signalised intersection in Taipei City; Journal Title: Transportation Research Part F: Traffic Psychology and Behaviour; CrossRef DOI link to publisher maintained version: http://dx.doi.org/10.1016/j.trf.2018.03.011; Content Type: article; Copyright: © 2018 Elsevier Ltd. All rights reserved.









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