Ye Pan
Empowerment and embodiment for collaborative mixed reality systems: Empowerment and Embodiment
Pan, Ye; Sinclair, David; Mitchell, Kenny
Abstract
We present several mixed‐reality‐based remote collaboration settings by using consumer head‐mounted displays. We investigated how two people are able to work together in these settings. We found that the person in the AR system will be regarded as the “leader” (i.e., they provide a greater contribution to the collaboration), whereas no similar “leader” emerges in augmented reality (AR)‐to‐AR and AR‐to‐VRBody settings. We also found that these special patterns of leadership only emerged for 3D interactions and not for 2D interactions. Results about the participants' experience of leadership, collaboration, embodiment, presence, and copresence shed further light on these findings.
Citation
Pan, Y., Sinclair, D., & Mitchell, K. (2018). Empowerment and embodiment for collaborative mixed reality systems: Empowerment and Embodiment. Computer Animation and Virtual Worlds, 29(3-4), https://doi.org/10.1002/cav.1838
Journal Article Type | Article |
---|---|
Acceptance Date | Mar 2, 2018 |
Online Publication Date | May 2, 2018 |
Publication Date | May 21, 2018 |
Deposit Date | Dec 4, 2018 |
Publicly Available Date | May 3, 2019 |
Journal | Computer Animation and Virtual Worlds |
Print ISSN | 1546-4261 |
Publisher | Wiley |
Peer Reviewed | Peer Reviewed |
Volume | 29 |
Issue | 3-4 |
DOI | https://doi.org/10.1002/cav.1838 |
Keywords | Software; Computer Graphics and Computer-Aided Design |
Public URL | http://researchrepository.napier.ac.uk/Output/1171209 |
Contract Date | Dec 4, 2018 |
Files
Empowerment and Embodiment for Collaborative Mixed Reality System
(25.8 Mb)
PDF
Copyright Statement
This is the peer reviewed version of the following article: Pan Y, Sinclair D, Mitchell K. Empowerment and embodiment for collaborative mixed reality systems. Comput Anim Virtual Worlds. 2018;29:e1838. https://doi.org/10.1002/cav.1838 which has been published in final form athttps://doi.org/10.1002/cav.1838 . This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions
You might also like
Iterative image warping
(2012)
Journal Article
OSCAM-optimized stereoscopic camera control for interactive 3D
(2011)
Journal Article
Capture and analysis of racing gameplay metrics
(2011)
Journal Article
OSCAM - Optimized Stereoscopic Camera Control for Interactive 3D
(2011)
Journal Article
Integrating real-time fluid simulation with a voxel engine
(2016)
Journal Article
Downloadable Citations
About Edinburgh Napier Research Repository
Administrator e-mail: repository@napier.ac.uk
This application uses the following open-source libraries:
SheetJS Community Edition
Apache License Version 2.0 (http://www.apache.org/licenses/)
PDF.js
Apache License Version 2.0 (http://www.apache.org/licenses/)
Font Awesome
SIL OFL 1.1 (http://scripts.sil.org/OFL)
MIT License (http://opensource.org/licenses/mit-license.html)
CC BY 3.0 ( http://creativecommons.org/licenses/by/3.0/)
Powered by Worktribe © 2024
Advanced Search