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Outputs (45)

How Was Your Day? evaluating a conversational companion (2012)
Journal Article
Benyon, D., Gambäck, B., Hansen, P., Mival, O., & Webb, N. (2012). How Was Your Day? evaluating a conversational companion. IEEE Transactions on Affective Computing, 4, 299-311. https://doi.org/10.1109/T-AFFC.2013.15

The “How Was Your Day” (HWYD) Companion is an embodied conversational agent that can discuss work-related issues, entering free-form dialogues that lack any clearly defined tasks and goals. The development of this type of Companion technology require... Read More about How Was Your Day? evaluating a conversational companion.

Interaction strategies for an affective conversational agent (2011)
Journal Article
Smith, C., Crook, N., Dobnik, S., Charlton, D., Boye, J., Pulman, S., …Cavazza, M. (2011). Interaction strategies for an affective conversational agent. Presence: Teleoperators and Virtual Environments, 20, 395-411. https://doi.org/10.1162/PRES_a_00063

The development of embodied conversational agents (ECA) as companions brings several challenges for both affective and conversational dialogue. These include challenges in generating appropriate affective responses, selecting the overall shape of the... Read More about Interaction strategies for an affective conversational agent.

Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation. (2010)
Presentation / Conference Contribution
Webb, N., Benyon, D., Bradley, J., Hansen, P., & Mival, O. (2010, September). Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation

Working within the EU funded COMPANIONS program, we report recent work with a Wizard of Oz (WoZ) dialogue collection system. COMPANION systems require complex models of dialogue, and new models of evaluation. Wizard of Oz dialogues give us a mechani... Read More about Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation..

Evaluating human-machine conversation for appropriateness. (2010)
Presentation / Conference Contribution
Webb, N., Benyon, D., Hansen, P., & Mival, O. (2010). Evaluating human-machine conversation for appropriateness. In Proceedings of the Seventh conference on International Language Resources and Evaluation (LREC'10) (84-91)

Evaluation of complex, collaborative dialogue systems is a difficult task.Traditionally, developers have relied upon subjective feedback from the user,and parametrisation over observable metrics. However, both models place somereliance on the notion... Read More about Evaluating human-machine conversation for appropriateness..

Companions and new forms of interaction design. (2009)
Presentation / Conference Contribution
Mival, O., & Bradley, J. (2009). Companions and new forms of interaction design. In Proceedings The European Future Technologies Conference, FET09, Prague, April 2009

Wizard of Oz experiments for Companions. (2009)
Presentation / Conference Contribution
Bradley, J., Mival, O., & Benyon, D. (2009). Wizard of Oz experiments for Companions. In Proceedings British HCI 2009 (313-317)

Wizard of Oz experiments allow designers and developers to see the reactions of people as they interact with to-bedeveloped technologies. At the Centre for Interaction Design at Edinburgh Napier University we are developing a Wizard of Oz system... Read More about Wizard of Oz experiments for Companions..

Landscaping personification technologies: from interactions to relationships (2008)
Presentation / Conference Contribution
Benyon, D., & Mival, O. (2008, April). Landscaping personification technologies: from interactions to relationships. Presented at Proceeding of the twenty-sixth annual CHI conference extended abstracts on Human factors in computing systems - CHI '08

Personification technologies are technologies that encourage people to anthropomorphize. These technologies try to get people to form relationships with them rather than simply interact with them. They may do this through having behaviours that encou... Read More about Landscaping personification technologies: from interactions to relationships.