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Outputs (95)

Designing Interactions: Repositioning Design in HCI (2006)
Presentation / Conference Contribution
Varey, A., Smyth, M., & Cairncross, S. (2006, March). Designing Interactions: Repositioning Design in HCI. Paper presented at HCIEd 2006 Inventivity: Teaching theory, design and innovation in HCI

This paper describes three case studies which discuss different ways in which HCI and multimedia students in the School of Computing at Napier University are exposed to design in its widest sense. This is achieved through engaging students in activit... Read More about Designing Interactions: Repositioning Design in HCI.

Responsive environments, place and presence. (2005)
Journal Article
McCall, R., O'Neill, S., Carroll, F., Benyon, D., & Smyth, M. (2005). Responsive environments, place and presence. PsychNology journal, 3, 34-74

This paper examines the effect that changing arena (i.e. an immersive CAVE or head mounted display) and adding an augmented barrier has on the sense of place and presence
in two photo-realistic virtual environments. Twenty eight subjects (17 male, 1... Read More about Responsive environments, place and presence..

Experiental design: connecting design to HCI. (2004)
Presentation / Conference Contribution
Smyth, M., & Varey, A. (2004, April). Experiental design: connecting design to HCI. Presented at CHI Workshop - Exploring the Relationship between Design and HCI

Probing the sense of place. (2004)
Presentation / Conference Contribution
O'Neill, S., McCall, R., Smyth, M., & Benyon, D. (2004, October). Probing the sense of place. Presented at 7th Annual International Workshop on Presence, Valencia, Spain

This paper describes the application and results of
two studies using a qualitative tool designed to examine
sense of place in relation to presence research in the
BENOGO project. The ‘place probe’ incorporates a
range of techniques aimed at arti... Read More about Probing the sense of place..

A method for designing virtual places. (2004)
Presentation / Conference Contribution
McCall, R., O'Neill, S., Benyon, D., Smyth, M., & Carroll, F. (2004, October). A method for designing virtual places. Presented at 7th Annual International Workshop on Presence

This paper discusses our experiences of using a
range of methods and techniques to measure the sense of
place in real and virtual environments. The paper
presents a discussion on presence and how this is linked
directly with our sense of place. F... Read More about A method for designing virtual places..

The Materiality of Wearable Computers – Craft and Authentic User Experience (2004)
Journal Article
Kettley, S., & Smyth, M. (2004). The Materiality of Wearable Computers – Craft and Authentic User Experience. Design Journal, 7(2), 32-41. https://doi.org/10.2752/146069204789354381

This paper presents work undertaken as part of an ongoing research programme into wearable computers and the processes for designing personal digital artifacts that exhibit authenticity. Authenticity is discussed in its associations with contemporary... Read More about The Materiality of Wearable Computers – Craft and Authentic User Experience.