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Responsive environments, place and presence.

McCall, Roderick; O'Neill, Shaleph; Carroll, Fiona; Benyon, David; Smyth, Michael


Roderick McCall

Shaleph O'Neill

Fiona Carroll

David Benyon


This paper examines the effect that changing arena (i.e. an immersive CAVE or head mounted display) and adding an augmented barrier has on the sense of place and presence
in two photo-realistic virtual environments. Twenty eight subjects (17 male, 11 female) mainly undergraduate students or staff took part. The paper summarises two experiments that used a range of data capture methods including the place probe, semantic differentials,
distance estimates and the MEC Questionnaire. The results indicate that in non-interactive photo-realistic environments the choice of arena has an impact on the perceived ability to undertake actions, and hence sense of place and presence; with the CAVE providing a lower sense of spatial presence for certain aspects than the HMD.


McCall, R., O'Neill, S., Carroll, F., Benyon, D., & Smyth, M. (2005). Responsive environments, place and presence. PsychNology journal, 3, 34-74

Journal Article Type Article
Publication Date Jan 1, 2005
Deposit Date May 26, 2008
Print ISSN 1720-7525
Electronic ISSN 1720-7525
Peer Reviewed Peer Reviewed
Volume 3
Pages 34-74
Keywords Virtual environment; CAVE; Head mounted device; HMD; Spatial perception; Measurements; Presence; Place;
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