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Outputs (73)

Evaluating Use of the Doppler Effect to Enhance Auditory Alerts (2021)
Journal Article
Cunningham, S., & McGregor, I. (2021). Evaluating Use of the Doppler Effect to Enhance Auditory Alerts. International Journal of Human-Computer Interaction, 37(11), 1074-1087. https://doi.org/10.1080/10447318.2020.1870818

Auditory alerts are an essential part of many multi-modal interaction scenarios, particularly in safety and mission critical settings, such as hospitals and transportation. A variety of strategies can be employed in the design of auditory alerts, oft... Read More about Evaluating Use of the Doppler Effect to Enhance Auditory Alerts.

Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game (2020)
Presentation / Conference Contribution
Semionov, K., & McGregor, I. (2020). Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game. In AM '20: Proceedings of the 15th International Conference on Audio Mostly (22-29). https://doi.org/10.1145/34

This study interviewed game audio professionals to establish the implementation requirements for an experiment to ascertain the effect of different spatial audio localisation systems on the perception of threat in a first-person shooter. In addition,... Read More about Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game.

Sonification of an exoplanetary atmosphere (2020)
Presentation / Conference Contribution
Quinton, M., McGregor, I., & Benyon, D. (2020). Sonification of an exoplanetary atmosphere. In AM '20: Proceedings of the 15th International Conference on Audio Mostly (191-198). https://doi.org/10.1145/3411109.3411117

This study investigates the effectiveness of user design methods to create a sonification for an astronomer who analyses exoplanet meteorological data situated in habitable zones. Requirements about the astronomer’s work, the dataset and how to sonif... Read More about Sonification of an exoplanetary atmosphere.

Sound Design (2020)
Book
McGregor, I. (2020). Sound Design. (3rd)

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre, radio and film. The focus of the text is about how to design effective sound so that audiences' experiences are... Read More about Sound Design.

Sound Design (2019)
Book
McGregor, I. (2019). Sound Design. (2nd)

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre and radio. The focus of the text is about how to design effective sound so that audiences' experiences are as cl... Read More about Sound Design.

Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes (2019)
Journal Article
Droumeva, M., & McGregor, I. (2019). Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes. Interacting with Computers, 31(3), 336-347. https://doi.org/10.1093/iwc/iwz024

With an increasing number of everyday operations and communications becoming both automated and autonomous, ambient intelligent soundscapes are transforming to accommodate additional sonic feedback, and with it, new frameworks of listening. While thi... Read More about Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes.

Subjective Evaluation of Music Compressed with the ACER Codec Compared to AAC, MP3, and Uncompressed PCM (2019)
Journal Article
Cunningham, S., & McGregor, I. (2019). Subjective Evaluation of Music Compressed with the ACER Codec Compared to AAC, MP3, and Uncompressed PCM. International Journal of Digital Multimedia Broadcasting, 2019, 1-16. https://doi.org/10.1155/2019/8265301

Audio data compression has revolutionised the way in which the music industry and musicians sell and distribute their products. Our previous research presented a novel codec named ACER (Audio Compression Exploiting Repetition), which achieves data re... Read More about Subjective Evaluation of Music Compressed with the ACER Codec Compared to AAC, MP3, and Uncompressed PCM.

Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design (2019)
Digital Artefact
McGregor, I. (2019). Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design. [Blog]

From robotic lawnmowers and autonomous vacuum cleaners, to interactive toys and personal assistants, robots are becoming an ever-growing part of our personal and professional lives - and what they sound like has a profound impact on how we perceive,... Read More about Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design.

Designing vehicle sounds (2018)
Digital Artefact
McGregor, I. (2018). Designing vehicle sounds. [Website]

Sound is intrinsically linked to vehicles, drivers use it to monitor their actions and vehicle mechanical condition. Pedestrians and other road users rely on sound to prevent accidents. Motoring authorities in the EU, Japan and USA are concerned abou... Read More about Designing vehicle sounds.

Sound Design (2018)
Book
McGregor, I. (2018). Sound Design

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre. The focus of the text is about how to design effective sound so that audiences' experiences are as close as pos... Read More about Sound Design.