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Outputs (31)

The Social Impact of Digital Youth Work: What Are We Looking For? (2019)
Journal Article
Pawluczuk, A., Webster, G., Smith, C., & Hall, H. (2019). The Social Impact of Digital Youth Work: What Are We Looking For?. Media and Communication, 7(2), 59-68. https://doi.org/10.17645/mac.v7i2.1907

Digital youth work is an emerging field of research and practice which seeks to investigate and support youth-centred digital literacy initiatives. Whilst digital youth work projects have become prominent in Europe in recent years, it has also become... Read More about The Social Impact of Digital Youth Work: What Are We Looking For?.

'Digital youth work: youth workers' balancing act between digital innovation and digital literacy insecurity. (2019)
Presentation / Conference Contribution
Pawluczuk, A., Hall, H., Webster, G., & Smith, C. (2018, October). 'Digital youth work: youth workers' balancing act between digital innovation and digital literacy insecurity. Presented at ISIC: the information behaviour conference, Krakow, Poland

Purpose: The aim of this paper is to present empirical research which examines the ways youth workers in the United Kingdom perceive their work in the context of digital literacy project facilitation. There is currently limited research focusing on d... Read More about 'Digital youth work: youth workers' balancing act between digital innovation and digital literacy insecurity..

The impact of work placement on graduate employment in computing: outcomes from a UK-based study (2018)
Journal Article
Smith, S., Taylor-Smith, E., Smith, C., & Webster, G. (2018). The impact of work placement on graduate employment in computing: outcomes from a UK-based study. International Journal of Work-Integrated Learning, 19(4), 359-369

This study followed recent computing graduates into the workplace and explored their undergraduate experiences of work placements and subsequent impact on graduate employment. Whilst studying at one of 14 Scottish universities, participants (n=99) ha... Read More about The impact of work placement on graduate employment in computing: outcomes from a UK-based study.

Youth digital participation: Measuring social impact (2018)
Journal Article
Pawluczuk, A., Webster, G., Hall, H., & Smith, C. (2020). Youth digital participation: Measuring social impact. Journal of Librarianship and Information Science, 52(1), 3-15. https://doi.org/10.1177/0961000618769975

Current scholarly debate around digital participatory youth projects and approaches to their evaluation are examined in this article. The analysis of the literature presented here reveals (1) an over-reliance on traditional evaluation techniques for... Read More about Youth digital participation: Measuring social impact.

Social impact evaluations of digital youth work: tensions between vision and reality (2018)
Presentation / Conference Contribution
Pawluczuk, A., Smith, C., Webster, G., & Hall, H. (2018, March). Social impact evaluations of digital youth work: tensions between vision and reality. Paper presented at Transmedia Literacy International Conference

Purpose: This paper presents empirical research, which explores the ways digital youth workers perceive, and evaluate, the social impact of their work. There is currently a research gap with regard to the measurement of the social impact of digital y... Read More about Social impact evaluations of digital youth work: tensions between vision and reality.

Evaluating the social impact of youth digital culture co-creation: let’s participate and play (2017)
Presentation / Conference Contribution
Pawluczuk, A., Webster, G., Hall, H., & Smith, C. (2017, July). Evaluating the social impact of youth digital culture co-creation: let’s participate and play. Presented at The 2017 British Human Computer Interaction Conference, Sunderland, UK

This paper examines young people’s participation in digital culture and current approaches to measure its social impact. The analysis of the literature presented here reveals current scholarly understanding of the value of digital youth culture, soci... Read More about Evaluating the social impact of youth digital culture co-creation: let’s participate and play.

Taking education for granted: the role of placement in computing science (2017)
Presentation / Conference Contribution
Smith, S., Smith, C., Taylor-Smith, E., & Gemma, W. (2017, June). Taking education for granted: the role of placement in computing science. Presented at Horizons in STEM Higher Education Conference

The importance of placements and internships was highlighted in the 2016 Shadbolt Review of Computer Science Degree Accreditation and Graduate Employability – indeed the second recommendation of the review was to extend and promote work experience .... Read More about Taking education for granted: the role of placement in computing science.

Youth digital participation: measuring social impact (2017)
Presentation / Conference Contribution
Pawluczuk, A., Hall, H., Smith, C. F., & Webster, G. (2017, June). Youth digital participation: measuring social impact. Paper presented at i3 - information: interactions and impact

1.Introduction
The concept of ‘youth participation’ has developed since the early 2000s in a time during which young people's everyday lives have become more heavily influenced and shaped by ‘multimodal, interactive, convergent, and networked media’... Read More about Youth digital participation: measuring social impact.

Supporting student transitions to placement and work: developing a new self-identity (2016)
Journal Article
Webster, G., Smith, S., & Smith, C. (2016). Supporting student transitions to placement and work: developing a new self-identity. New Directions in the Teaching of Physical Sciences, 11(1),

Moves towards the marketisation of higher education together with concerns over the challenges of graduate employment have led to an increased prioritisation of students undertaking relevant work experience while they study. Recognising a strong stud... Read More about Supporting student transitions to placement and work: developing a new self-identity.