Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation
(2020)
Presentation / Conference Contribution
Pan, Y., & Mitchell, K. (2020). Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
Immersive technologies have increasingly attracted the attention of the computer animation community in search of more intuitive and effective alternatives to the current sophisticated 2D interfaces. The higher affordances offered by 3D interaction,... Read More about Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation.