Planar character animation using genetic algorithms and GPU parallel computing
(2014)
Journal Article
Kenwright, B. (2014). Planar character animation using genetic algorithms and GPU parallel computing. Entertainment Computing, 5(4), 285-294. https://doi.org/10.1016/j.entcom.2014.09.003
The emergence of evolving search techniques (e.g., genetic algorithms) has paved the way for innovative character animation solutions. For example, generating human movements without key-frame data. Instead character animations can be created using b... Read More about Planar character animation using genetic algorithms and GPU parallel computing.