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All Outputs (16)

Thought Experiments in Design Ethics (2024)
Journal Article
Buwert, P., & Sinclair, M. (2024). Thought Experiments in Design Ethics. Temes de Disseny, 40, 54-73. https://doi.org/10.46467/tdd40.2024.54-73

How is the designer to approach questions of responsibility, obligation, or right and wrong in relation to their role in creating, sustaining and altering the complex worlds which we inhabit together? Every design decision stands as the first teeteri... Read More about Thought Experiments in Design Ethics.

The Non-Identity Problem: thought experiments in the ethics of designing for future people (2024)
Presentation / Conference Contribution
Buwert, P., & Sinclair, M. (2024, June). The Non-Identity Problem: thought experiments in the ethics of designing for future people. Presented at DRS 2024, Boston, USA

The Non-Identity Problem (NIP) is a philosophical puzzle which challenges our intuitive assumptions and reasoning around the question of our moral obligations towards ‘future people’. This paper explores the significance of the NIP for design, an act... Read More about The Non-Identity Problem: thought experiments in the ethics of designing for future people.

Against Dystopias with Ecological Literacy (2024)
Journal Article
Boehnert, J., Alexander, A., & Sinclair, M. (2024). Against Dystopias with Ecological Literacy. Cuadernos del Centro de Estudios en Diseño y Comunicación, 222(27), 39-63. https://doi.org/10.18682/cdc.vi222.11202

The longstanding dismissal of the ecological in civilisations that have developed dramatic ecology-altering and planetary boundary crossing technologies is at the crux of contemporary planetary polycrisis. Desirable and even viable futures depend on... Read More about Against Dystopias with Ecological Literacy.

Design Ecologies Exercise: The Innovation Landscape Matrix (2024)
Book Chapter
Dewberry, E., Boehnert, J., & Sinclair, M. (2024). Design Ecologies Exercise: The Innovation Landscape Matrix. In R. B. Egenhoefer (Ed.), Routledge Handbook of Sustainable Design (618-623). (Second Edition). Routledge. https://doi.org/10.4324/9781003365433-49

This chapter on sustainable design pedagogy shares the Innovation Landscape Matrix (ILM) as a tool for understanding design ecologies and making visible the systemic interactions that connect across multiple scales. Students use contextualizing quest... Read More about Design Ecologies Exercise: The Innovation Landscape Matrix.

Sustainable and Responsible Design Education: Tensions in Transitions (2022)
Journal Article
Boehnert, J., Sinclair, M., & Dewberry, E. (2022). Sustainable and Responsible Design Education: Tensions in Transitions. Sustainability, 14(11), Article 6397. https://doi.org/10.3390/su14116397

Sustainable and Responsible Design (SRD) harnesses design’s potential to address eco-social problems and in doing so challenge the status quo of design education by reframing the social and ecological consequences, boundaries and agencies of design.... Read More about Sustainable and Responsible Design Education: Tensions in Transitions.

A bibliometric analysis of research in design for additive manufacturing (2022)
Journal Article
Obi, M. U., Pradel, P., Sinclair, M., & Bibb, R. (2022). A bibliometric analysis of research in design for additive manufacturing. Rapid Prototyping Journal, 28(5), 967-987. https://doi.org/10.1108/rpj-11-2020-0291

Purpose
The purpose of this paper is to understand how Design for Additive manufacturing Knowledge has been developing and its significance to both academia and industry.

Design/methodology/approach
In this paper, the authors use a bibliometric... Read More about A bibliometric analysis of research in design for additive manufacturing.

Co-design methods for eliciting patient needs for wrist splint design (2019)
Journal Article
Pyatt, C., Sinclair, M., & Bibb, R. (2019). Co-design methods for eliciting patient needs for wrist splint design. Design for Health, 3(2), 240-260. https://doi.org/10.1080/24735132.2019.1685856

Wrist splints are a common treatment for rheumatoid arthritis, however, their effectiveness is compromised by patients not wearing splints as prescribed. Previous research has identified reasons for non-compliance, but typically lacks insights that c... Read More about Co-design methods for eliciting patient needs for wrist splint design.

Short Paper: Initial Recommendations for the Design of Privacy Management Tools for Smartphones (2019)
Presentation / Conference Contribution
Carelli, A., Sinclair, M., & Southee, D. (2019, September). Short Paper: Initial Recommendations for the Design of Privacy Management Tools for Smartphones. Presented at IFIP Conference on Human-Computer Interaction, Paphos, Cyprus

The continuing rise in the popularity of smartphones has led to an accompanying rise in the exposure of users to privacy threats as in the case of unintended leakage of personal information from apps. To improve transparency and the ability of users... Read More about Short Paper: Initial Recommendations for the Design of Privacy Management Tools for Smartphones.

Consumer Intervention Mapping - A Tool for Designing Future Product Strategies within Circular Product Service Systems (2018)
Journal Article
Sinclair, M., Sheldrick, L., Moreno, M., & Dewberry, E. (2018). Consumer Intervention Mapping - A Tool for Designing Future Product Strategies within Circular Product Service Systems. Sustainability, 10(6), Article 2088. https://doi.org/10.3390/su10062088

Re-distributed manufacturing presents a number of opportunities and challenges for New Product Development in a future Circular Economy. It has been argued that small-scale, flexible and localised production systems will reduce resource consumption,... Read More about Consumer Intervention Mapping - A Tool for Designing Future Product Strategies within Circular Product Service Systems.

Strain sensing characteristics of 3D‐printed conductive plastics (2018)
Journal Article
McGhee, J., Sinclair, M., Southee, D., & Wijayantha, U. (2018). Strain sensing characteristics of 3D‐printed conductive plastics. Electronics Letters, 54(9), 570-572. https://doi.org/10.1049/el.2018.0363

Three types of commercially available conductive three-dimensional (3D) printing filament are electrically characterised for use in 3D-printed functional devices. The three plastics were carbon dispersed acrylonitrile butadiene styrene, carbon disper... Read More about Strain sensing characteristics of 3D‐printed conductive plastics.

Developing scenarios for product longevity and sufficiency (2017)
Presentation / Conference Contribution
Dewberry, E., Sheldrick, L., Sinclair, M., Moreno, M., & Matkatsoris, H. (2017, November). Developing scenarios for product longevity and sufficiency. Presented at Product Lifetimes and the Environment (PLATE) 2017, Delft University of Technology

This paper explores the narrative of peoples' relationships with products as a window on understanding the types of innovation that may inform a culture of sufficiency. The work forms part of the ‘Business as Unusual: Designing Products with Consumer... Read More about Developing scenarios for product longevity and sufficiency.

What will designers do when everyone can be a designer? (2016)
Book Chapter
Sinclair, M. (2016). What will designers do when everyone can be a designer?. In I. Kuksa, & T. Fisher (Eds.), Design for Personalisation (91-112). Routledge. https://doi.org/10.4324/9781315576633-6

In this chapter, the author writes from the position that there is no fundamental difference between the design practised by professionals and that undertaken by amateurs. Much of the literature dealing with personalisation and the involvement of the... Read More about What will designers do when everyone can be a designer?.

Connoisseurship as a substitute for user research? The case of the Swiss watch industry (2015)
Journal Article
Sinclair, M. (2015). Connoisseurship as a substitute for user research? The case of the Swiss watch industry. Journal of Research Practice, 11(2),

Conventional wisdom holds that new product development is more successfully undertaken when design is user led. An exception is the luxury goods sector, in which a common presentation of the brand is one where the customer should aspire to the vision... Read More about Connoisseurship as a substitute for user research? The case of the Swiss watch industry.

A classification of consumer involvement in new product development (2014)
Presentation / Conference Contribution
Sinclair, M., & Campbell, R. I. (2014, June). A classification of consumer involvement in new product development. Presented at Design's Big Debates - DRS International Conference 2014, Umeå, Sweden

Processes such as co-design, crowdsourcing and open design are challenging previously held notions about the role of the consumer within New Product Development. The degree and validity of consumer involvement in product creation varies according to... Read More about A classification of consumer involvement in new product development.