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CumbraeCraft: a virtual environment for teaching cultural heritage to primary schoolchildren (2021)
Presentation / Conference Contribution
MacLeod, K., Reid, A. J., Donald, I., & Smith, K. (2021). CumbraeCraft: a virtual environment for teaching cultural heritage to primary schoolchildren. In P. Fotaris (Ed.), Proceedings of the 15th European Conference on Games Based Learning, ECGBL 2021 (4

Game-based learning is a research area that has grown within the past two decades, with evidence of tailoring commercial-off-the-shelf gaming, developing bespoke educational games, and using gamification-based learning tools in a variety of education... Read More about CumbraeCraft: a virtual environment for teaching cultural heritage to primary schoolchildren.

Their memory: exploring veteran's voices (2021)
Book Chapter
Donald, I., Houghton, E., & Scott-Brown, K. (2021). Their memory: exploring veteran's voices. In C. E. Ariese, K. H. J. Boom, B. van den Hout, A. A. Mol, & A. Politopoulos (Eds.), Return to the interactive past : the interplay of video games and histories