CumbraeCraft: a virtual environment for teaching cultural heritage to primary schoolchildren
(2021)
Presentation / Conference Contribution
MacLeod, K., Reid, A. J., Donald, I., & Smith, K. (2021). CumbraeCraft: a virtual environment for teaching cultural heritage to primary schoolchildren. In P. Fotaris (Ed.), Proceedings of the 15th European Conference on Games Based Learning, ECGBL 2021 (4
Game-based learning is a research area that has grown within the past two decades, with evidence of tailoring commercial-off-the-shelf gaming, developing bespoke educational games, and using gamification-based learning tools in a variety of education... Read More about CumbraeCraft: a virtual environment for teaching cultural heritage to primary schoolchildren.