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An investigation into immersion in games through motion control and stereo audio reproduction

Manuel, David; Moore, David; Charissis, Vassilis

Authors

David Manuel

David Moore



Abstract

This paper investigates the concept of immersion by means of motion tracking technology and a novel game play experience. A system was developed that allows a user to navigate a virtual soundscape through motion-tracked movement around the bounds of a room. A subjective test was carried out to measure the perceived level of immersion for the motion-tracked systems versus a traditional hand-held control system. Results show that soundfield interaction through motion tracking is capable of producing a more enjoyable and immersive experience when compared to a traditional handheld analogue controller.

Citation

Manuel, D., Moore, D., & Charissis, V. (2012, September). An investigation into immersion in games through motion control and stereo audio reproduction. Presented at 7th Audio Mostly Conference, Corfu, Greece

Presentation Conference Type Conference Paper (published)
Conference Name 7th Audio Mostly Conference
Start Date Sep 26, 2012
End Date Sep 28, 2012
Online Publication Date Sep 26, 2012
Publication Date 2012
Deposit Date May 19, 2023
Publisher Association for Computing Machinery (ACM)
Pages 124-129
Book Title Proceedings of the 7th Audio Mostly Conference: a Conference on Interaction with Sound (AM'12)
ISBN 9781450315692
DOI https://doi.org/10.1145/2371456.2371476
Keywords motion control; sound interaction; immersion; audio game; kinect sensor