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Outputs (45)

User experience (UX) design for medical personnel and patients (2014)
Book Chapter
Mival, O., & Benyon, D. (2015). User experience (UX) design for medical personnel and patients. In S. Fricker, C. Thuemmler, & A. Gavras (Eds.), Requirements Engineering for Digital Health and Care (117-131). Springer. https://doi.org/10.1007/978-3-319-09798-5_6

UX design is concerned with all the issues that go into providing an engaging and enjoyable experience for people in both the short and longer term. This is more than mere functionality and includes aesthetics, pleasure, and emotional engagement in t... Read More about User experience (UX) design for medical personnel and patients.

Jupiter Artland iOS App (2014)
Digital Artefact
Mival, O., Ammeloot, A., McGregor, I., & Benyon, D. (2014). Jupiter Artland iOS App. [iOS app]

This free app can be used onsite or offsite to enhance the visitor experience and has film, audio, text and photographs providing an in-depth look at this private family collection. Onsite an interactive map allows you to locate yourself in relation... Read More about Jupiter Artland iOS App.

Norms and standards in modular medical architectures. (2014)
Presentation / Conference Contribution
Fricker, S., Fiedler, M., Grottland, A., Jell, T., Magedanz, T., Thuemmler, C., Mival, O., Benyon, D., Buchanan, W. J., & Paulin, A. (2013, October). Norms and standards in modular medical architectures. Presented at 2013 IEEE 15th International Conference on e-Health Networking, Applications and Services (Healthcom 2013)

Recent Internet of Things (IoT) research has been aiming at interoperability of devices and the integration of sensor networks. The Future Internet - Private Public Partnership (FI-PPP) has created a whole array of different purpose-oriented modules... Read More about Norms and standards in modular medical architectures..

A social technological alignment matrix. (2014)
Presentation / Conference Contribution
Thuemmler, C., Mival, O., Lim Jumelle, A. K., Holanec, I., & Fricker, S. (2014, January). A social technological alignment matrix. Paper presented at IEEE Healthcom 2014

This paper refers to the term “implementation” as the process of integrating a new technology into established workflows. Especially in health care this has proven to be a very critical phase and many large-scale projects have failed on this very las... Read More about A social technological alignment matrix..

Scenarios for Companions. (2013)
Book Chapter
Benyon, D., & Mival, O. (2013). Scenarios for Companions. In Your Virtual Butler: the making of (79-96). Springer Berlin / Heidelberg. https://doi.org/10.1007/978-3-642-37346-6_8

This paper is concerned with understanding the needs of Companion owners (the people formerly known as ‘users’). The problem with developing technologies such as companions is in knowing what the requirements are. People cannot really be expected to... Read More about Scenarios for Companions..

Mobile experiences for tourism: brick city tours. (2013)
Presentation / Conference Contribution
Mival, O., O'Keefe, B., & Mokey, S. (2013, April). Mobile experiences for tourism: brick city tours. Paper presented at CHI2013 workshop on Blended Interaction Spaces

In this project we utilized user-centered design methods to research and evaluate challenges. From this, our team of interdisciplinary students was able to provide unique, user-centered design solutions to the challenges we found during our research... Read More about Mobile experiences for tourism: brick city tours..

Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings. (2013)
Presentation / Conference Contribution
Mival, O., & Benyon, D. (2013, April). Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings. Paper presented at CHI2013 workshop on Blended Interaction Spaces

In this paper, we present a methodology for the design, development and implementation of ICEs (Interactive Collaborative Environments) in real world industrial settings. The approach is informed by lessons learnt from and research undertaken wit... Read More about Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings..

Designing blended spaces. (2012)
Presentation / Conference Contribution
Benyon, D., Mival, O., & Ayan, S. (2012). Designing blended spaces. In HCI2012 - People & Computers XXVI Proceedings of HCI 2012 The 26th BCS Conference on Human Computer Interaction (398-403)

We present an approach to the design of mixed reality spaces that aims to create a more harmonized and unified user experience. We refer to these as blended spaces. Blended spaces draw upon a description of physical and digital spaces in terms of the... Read More about Designing blended spaces..

How Was Your Day? evaluating a conversational companion (2012)
Journal Article
Benyon, D., Gambäck, B., Hansen, P., Mival, O., & Webb, N. (2012). How Was Your Day? evaluating a conversational companion. IEEE Transactions on Affective Computing, 4, 299-311. https://doi.org/10.1109/T-AFFC.2013.15

The “How Was Your Day” (HWYD) Companion is an embodied conversational agent that can discuss work-related issues, entering free-form dialogues that lack any clearly defined tasks and goals. The development of this type of Companion technology require... Read More about How Was Your Day? evaluating a conversational companion.