Human-Centred design of interactive services.
(2008)
Presentation / Conference Contribution
Benyon, D., & Mival, O. (2008). Human-Centred design of interactive services. In Proceedings HCI 2008, Manchester, September 2008
Outputs (9)
Landscaping personification technologies: from interactions to relationships (2008)
Presentation / Conference Contribution
Benyon, D., & Mival, O. (2008). Landscaping personification technologies: from interactions to relationships. In Proceedings of the Conference on Human Factors in Computing Systems, presented at CHI 2008, Florence, April 2008 (3657-3662). https://doi.orgPersonification technologies are technologies that encourage people to anthropomorphize. These technologies try to get people to form relationships with them rather than simply interact with them. They may do this through having behaviours that encou... Read More about Landscaping personification technologies: from interactions to relationships.
A novel architecture for designing by Wizard of Oz (2008)
Presentation / Conference Contribution
Bradley, J., Mival, O., & Benyon, D. (2008). A novel architecture for designing by Wizard of Oz. In Proceedings CREATE08, London, June 2008
Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method (2008)
Presentation / Conference Contribution
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2008). Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method. In Proceedings of the 14th International Conference on Auditory DisplayThe introduction of effective auditory warnings into a shared environment requires a prior understanding of the existing soundfield and soundscape. Reifying the physical and perceptual auditory environment enables a form of pre-auditioning, as well a... Read More about Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method.
Exploring Companion technologies. (2008)
Presentation / Conference Contribution
Mival, O., & Benyon, D. (2008). Exploring Companion technologies. In Proceedings of AISB2008
PhotoPal: companionship, sharing and the digital echo. (2008)
Presentation / Conference Contribution
Mival, O., O'Keefe, B., Bradley, J., Roa-Seiler, N., & Benyon, D. (2008). PhotoPal: companionship, sharing and the digital echo. In Proceedings of CHI Collocated Social Practices Surrounding Photos WorkshopThis short paper introduces the research of the 14 partner, EU Framework 6 project, COMPANIONS. It focuses on the development of PhotoPal, a multimodal system harnessing the cutting edge of speech recognition, natural language understanding and d... Read More about PhotoPal: companionship, sharing and the digital echo..
Fragments of place. (2008)
Presentation / Conference Contribution
Smyth, M., Helgason, I., & Benyon, D. (2008). Fragments of place. In N. Bryan-Kinns, T. Lloyd, & J. Sheridan (Eds.), Proceedings of (re)Actor3, the Third International Conference on Digital Live Art (35-36)Through the sharing and display of personal mobile phone images, the installation invites viewers to explore the connected nature of their sense of place.
Dialogue, speech and images: the Companions project data set. (2008)
Presentation / Conference Contribution
Wilks, Y., Benyon, D., Brewster, C., Ircing, P., & Mival, O. (2008). Dialogue, speech and images: the Companions project data set. In Proceedings of the Sixth International Conference on Language Resources and EvaluationThis paper describes part of the corpus collection efforts underway in the EC funded Companions project. The Companions project is collecting substantial quantities of dialogue a large part of which focus on reminiscing about photographs. The texts... Read More about Dialogue, speech and images: the Companions project data set..
Scenarios for Companions. (2008)
Presentation / Conference Contribution
Benyon, D., & Mival, O. (2008). Scenarios for Companions. In Austrian Artificial Intelligence Workshop, Vienna, September 2008 (1-38)This paper is concerned with understanding the needs ofCompanion owners (the people formerly known as ‘users’) and in how thoserequirements can be represented, with the whole interaction design, with how the Companion will learn, or be instructed, so... Read More about Scenarios for Companions..