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Outputs (110)

Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes (2019)
Journal Article
Droumeva, M., & McGregor, I. (2019). Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes. Interacting with Computers, 31(3), 336-347. https://doi.org/10.1093/iwc/iwz024

With an increasing number of everyday operations and communications becoming both automated and autonomous, ambient intelligent soundscapes are transforming to accommodate additional sonic feedback, and with it, new frameworks of listening. While thi... Read More about Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes.

Sound Design (2019)
Book
McGregor, I. (2019). Sound Design. (2nd)

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre and radio. The focus of the text is about how to design effective sound so that audiences' experiences are as cl... Read More about Sound Design.

Subjective Evaluation of Music Compressed with the ACER Codec Compared to AAC, MP3, and Uncompressed PCM (2019)
Journal Article
Cunningham, S., & McGregor, I. (2019). Subjective Evaluation of Music Compressed with the ACER Codec Compared to AAC, MP3, and Uncompressed PCM. International Journal of Digital Multimedia Broadcasting, 2019, 1-16. https://doi.org/10.1155/2019/8265301

Audio data compression has revolutionised the way in which the music industry and musicians sell and distribute their products. Our previous research presented a novel codec named ACER (Audio Compression Exploiting Repetition), which achieves data re... Read More about Subjective Evaluation of Music Compressed with the ACER Codec Compared to AAC, MP3, and Uncompressed PCM.

Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design (2019)
Digital Artefact
McGregor, I. (2019). Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design. [Blog]

From robotic lawnmowers and autonomous vacuum cleaners, to interactive toys and personal assistants, robots are becoming an ever-growing part of our personal and professional lives - and what they sound like has a profound impact on how we perceive,... Read More about Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design.

Designing vehicle sounds (2018)
Digital Artefact
McGregor, I. (2018). Designing vehicle sounds. [Website]

Sound is intrinsically linked to vehicles, drivers use it to monitor their actions and vehicle mechanical condition. Pedestrians and other road users rely on sound to prevent accidents. Motoring authorities in the EU, Japan and USA are concerned abou... Read More about Designing vehicle sounds.

Sound Design (2018)
Book
McGregor, I. (2018). Sound Design

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre. The focus of the text is about how to design effective sound so that audiences' experiences are as close as pos... Read More about Sound Design.

Investigating Effective Methods of Designing Sonifications (2018)
Presentation / Conference Contribution
Quinton, M., McGregor, I., & Benyon, D. (2018, June). Investigating Effective Methods of Designing Sonifications. Presented at The 24th International Conference on Auditory Display, Houghton, Michigan

This study aims to provide an insight into effective sonification design. There are currently no standardized design methods, allowing a creative development approach. Sonifcation has been implemented in many different applications from scientific da... Read More about Investigating Effective Methods of Designing Sonifications.

Internet of things needs to use sound in ways computers and phones never have (2018)
Digital Artefact
McGregor, I. (2018). Internet of things needs to use sound in ways computers and phones never have. [Website]

With many consumer devices, we can find out about their status without having to look at them directly. When a kettle clicks off, you know the water has boiled. When the toaster pops, you know the toast is ready. The gentle hum of a freezer tells you... Read More about Internet of things needs to use sound in ways computers and phones never have.

Exploring Musical Creativity through Interactive Cymatics (2017)
Presentation / Conference Contribution
McGowan, J., Leplatre, G., & McGregor, I. (2017, July). Exploring Musical Creativity through Interactive Cymatics. Presented at HCI 2017 - Digital make-believe, Sunderland, UK

What does music look like? Representation of sound has taken many forms over time, from sinusoidal wave patterns, through to random algorithm-based visualisations based on the amplitude of an audio signal. One aspect of music visualisation that has n... Read More about Exploring Musical Creativity through Interactive Cymatics.

Sound and the Internet of Things (2017)
Digital Artefact
McGregor, I. (2017). Sound and the Internet of Things. [Blog]

Sound has enormous potential to enhance how we experience and interact with the connected everyday devices and appliances that make up the Internet of Things.

Dr Iain McGregor - programme leader for the online MSc in Sound design at Edinburgh Napi... Read More about Sound and the Internet of Things.