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Outputs (10)

i3 proceedings : community of the future. (1999)
Presentation / Conference Contribution
(1999, October). i3 proceedings : community of the future. Presented at The i3 Annual Conference, Community of the future

No abstract available.

How stories capture interactions. (1999)
Presentation / Conference Contribution
Imaz, M., & Benyon, D. (1999, July). How stories capture interactions

Stories have an important role in designing HCI systems because they contribute to the representation of contextual information. User Stories are the first artefacts we use in order to describe interactions, but for implementation purposes we need so... Read More about How stories capture interactions..

EniSpace: Evaluating Navigation in Information Space (1999)
Presentation / Conference Contribution
McCall, R., & Benyon, D. (1999, October). EniSpace: Evaluating Navigation in Information Space. Presented at WegNwt 99 World Conference on the WWW and Internet

Traditional methods of evaluating usability such as heuristic evaluation and cognitive walkthrough do not address all issues relating to navigation. This is despite the fact that designing effective navigation within electronic spaces is now consider... Read More about EniSpace: Evaluating Navigation in Information Space.

Footprints in the snow. (1999)
Book Chapter
Malina, A., Hook, K., & Benyon, D. (1999). Footprints in the snow. In A. J. Munro, K. Hook, & D. Benyon (Eds.), Social Navigation of Information Space. Springer-Verlag

Space, place and interface (1999)
Presentation / Conference Contribution
Smyth, M. (1999, December). Space, place and interface. Paper presented at Acradia Workshop

No abstract available.

Evaluating navigation are we there yet? (1999)
Presentation / Conference Contribution
McCall, R., & Benyon, D. (1999, August). Evaluating navigation are we there yet?. Presented at Interact '99

Metaphors and models: conceptual foundations of representations for interactive systems design (1999)
Journal Article
Benyon, D., & Imaz, M. (1999). Metaphors and models: conceptual foundations of representations for interactive systems design. Human-Computer Interaction, 14(1-2), 159-189. https://doi.org/10.1080/07370024.1999.9667268

When system developers design a computer system (or other information artifact), they must inevitably make judgments as to how to abstract the worksystem and how to represent this abstraction in their designs. In the past, such abstractions have been... Read More about Metaphors and models: conceptual foundations of representations for interactive systems design.