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All Outputs (3)

Video Games, Historical Representation and Soft Power (2023)
Journal Article
Donald, I., Webber, N., & Wright, E. (2023). Video Games, Historical Representation and Soft Power. Journal of Gaming and Virtual Worlds, 15(2), 105-127. https://doi.org/10.1386/jgvw_00075_1

This article explores how historical video games have become tools for UK and Chinese ‘soft power’ or ‘public diplomacy’ and the role of historical representation in portraying cultural identity in the global marketplace. In the UK, state support has... Read More about Video Games, Historical Representation and Soft Power.

Playing with the dead: transmedia narratives and the Walking Dead games (2023)
Book Chapter
Donald, I., & Austin, H. J. (2023). Playing with the dead: transmedia narratives and the Walking Dead games. In R. Yilmaz, M. N. Erdem, & F. Resuloğlu (Eds.), Research anthology on game design, development, usage, and social impact (1435-1456). IGI Global. https://doi.org/10.4018/978-1-6684-7589-8.ch069

This chapter discusses the theory and practice of transmedia narratives within the storyworld created by Robert Kirkman, Tony Moore and Charlie Adlard's comics series The Walking Dead. It examines key aspects from the comics series and AMC's adaptive... Read More about Playing with the dead: transmedia narratives and the Walking Dead games.