Natalie Coull
The gamification of cybersecurity training
Coull, Natalie; Donald, Iain; Ferguson, Ian; Keane, Eamonn; Mitchell, Thomas; Smith, Oliver V.; Stevenson, Erin; Tomkins, Paddy
Authors
Dr Iain Donald I.Donald@napier.ac.uk
Lecturer
Ian Ferguson
Eamonn Keane
Thomas Mitchell
Oliver V. Smith
Erin Stevenson
Paddy Tomkins
Contributors
Feng Tian
Editor
Christos Gatzidis
Editor
Abdennour El Rhalibi
Editor
Wen Tang
Editor
Fred Charles
Editor
Abstract
Due to the rapidly and continued evolving nature of technology, there is a constant need to update police officers{\textquoteright} training in cyber security to ensure that the UK continues to be a secure place to live and do business. Rather than deliver traditional classroom-based training, our project assesses the effectiveness of the delivery of cyber security through the use of games based learning to simulate cybercrimes and provide training in incident response. The aim of our research is to transform the delivery of first responder training in tackling cybercrime.Through the use of a Game Jam and subsequent prototype development, we have trialed training materials that are based on serious games technology. The game poses a common incident reported to the police, for example the problem of a virtual person receiving offensive messages via Facebook and the training reflects the dialogue with that person and the technical steps to ensure that a copy of the evidence has been preserved for further investigation. Evaluation has been conducted with local police officers. Overall, this approach to the large-scale provision of training (potentially to a whole force) is shown to offer potential.
Citation
Coull, N., Donald, I., Ferguson, I., Keane, E., Mitchell, T., Smith, O. V., Stevenson, E., & Tomkins, P. (2017, June). The gamification of cybersecurity training. Presented at 11th International Conference on E-Learning and Games, Edutainment 2017
Presentation Conference Type | Conference Paper (published) |
---|---|
Conference Name | 11th International Conference on E-Learning and Games, Edutainment 2017 |
Start Date | Jun 26, 2017 |
End Date | Jun 28, 2017 |
Publication Date | 2017 |
Deposit Date | Mar 29, 2023 |
Publisher | Springer |
Pages | 108--111 |
Series Title | Lecture Notes in Computer Science |
Book Title | E-learning and games |
ISBN | 9783319658483 |
DOI | https://doi.org/10.1007/978-3-319-65849-0_13 |
Public URL | http://researchrepository.napier.ac.uk/Output/3060740 |
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