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Peer-to-peer networks for scalable grid landscapes in social agent simulations.

Craenen, B G W; Paechter, Ben

Authors

B G W Craenen



Abstract

Recently, peer-to-peer networks have been proposed as the underlying architecture of large scale distributed social agent simulations. A number of problems arise when grid landscapes are used to represent the landscape in these simulations, primarily because, in a peer-to-peer network, the landscape has
to be handled collectively by the nodes of the network. Two basic agent actions are identified as central to these problems: look and move. A solution to these problems is provided in which the network
maintains a move-buffer and a look-index. Both solutions are configurable by the user of the simulation and provide a trade-off between the scalability of the system, the consistency of the information stored in the system, and the efficiency of the system.

Presentation Conference Type Conference Paper (Published)
Conference Name AISB’05 Convention Social Intelligence and Interaction in Animals, Robots and Agents
Start Date Apr 12, 2005
End Date Apr 15, 2005
Publication Date 2005
Deposit Date Apr 28, 2010
Publicly Available Date Apr 28, 2010
Peer Reviewed Peer Reviewed
Pages 64-71
Book Title Proceedings of the Artificial Intelligence and Social Behaviour Convention (AISB) 2005
ISBN 1902956484
Keywords peer-to-peer networks; landscapes; simulations; virtual environments; move buffer; look index; scalability;
Public URL http://researchrepository.napier.ac.uk/id/eprint/3395
Contract Date Apr 28, 2010

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