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Fall of Humans: Interactive tabletop games and transmedia storytelling.

Dionisio, Mara; Gujaran, Aditya; Pinto, Miguel; Esteves, Augusto

Authors

Mara Dionisio

Aditya Gujaran

Miguel Pinto

Augusto Esteves



Abstract

This paper illustrates how transmedia storytelling can help introduce players to interactive tabletop games. To do so, we developed Fall of Humans (FoH), an experience that takes place over two games: Meat factory, a physical card game where players compete to create different zombies; and Uprising, a interactive tabletop game where players can get to see the zombies they have created come to life.

Presentation Conference Type Conference Paper (Published)
Conference Name ITS '15 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces
Start Date Nov 15, 2015
End Date Nov 18, 2015
Acceptance Date Sep 12, 2015
Online Publication Date Nov 15, 2015
Publication Date Nov 15, 2015
Deposit Date Mar 1, 2016
Publicly Available Date Mar 29, 2017
Publisher Association for Computing Machinery (ACM)
Peer Reviewed Peer Reviewed
Pages 401-404
Book Title Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces
ISBN 9781450338998
DOI https://doi.org/10.1145/2817721.2823477
Keywords Transmedia storytelling; interactive tabletop games; Fall of Humans (FoH);
Public URL http://researchrepository.napier.ac.uk/id/eprint/9557
Publisher URL http://dx.doi.org/10.1145/2817721.2823477
Contract Date Mar 29, 2017

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Permission to make digital or hard copies of part or all of this work for
personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.
Copyright is held by the owner/author(s).
ITS '15, November 15-18, 2015, Funchal, Portugal
ACM 978-1-4503-3899-8/15/11.
http://dx.doi.org/10.1145/2817721.2823477.







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