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Outputs (4095)

The 21st century public library in England and Scotland: epistemic, community and political roles in the public sphere (2020)
Thesis
Appleton, L. The 21st century public library in England and Scotland: epistemic, community and political roles in the public sphere. (Thesis). Edinburgh Napier University. http://researchrepository.napier.ac.uk/Output/2679832

This work is concerned with the role of the public library in England and Scotland in the twenty-first century. The findings derive from the analysis of empirical data collected in 24 focus groups over a period of four years between 2014 and 2018.... Read More about The 21st century public library in England and Scotland: epistemic, community and political roles in the public sphere.

Composition of Games as a Model for the Evolution of Social Institutions (2020)
Presentation / Conference Contribution
Andras, P. (2020, July). Composition of Games as a Model for the Evolution of Social Institutions. Presented at ALIFE 2020: The 2020 Conference on Artificial Life, Online

The evolution of social institutions (e.g. institutions of political decision making or joint resource administration) is an important question in the context of understanding of how societies develop and evolve. In principle, social institutions can... Read More about Composition of Games as a Model for the Evolution of Social Institutions.

Investigating and understanding the theoretical constructs and technical impactors on immersive dome user experience (2020)
Thesis
McKellar, M. A. Investigating and understanding the theoretical constructs and technical impactors on immersive dome user experience. (Thesis). Edinburgh Napier University. http://researchrepository.napier.ac.uk/Output/2701715

This thesis explores the novel area of immersive digital domes (IDEs), a unique virtual reality tool that allows more than one user, sometimes a lot of users, into a space to share in engaging, interactive or real-time experiences. Using an active co... Read More about Investigating and understanding the theoretical constructs and technical impactors on immersive dome user experience.

Hasten Slowly: Developing an interactive sustainability storytelling chair (2020)
Presentation / Conference Contribution
Egan, C., O'Dowd, A., & Fyffe, N. (2020, June). Hasten Slowly: Developing an interactive sustainability storytelling chair. Presented at 7th International Conference on ICT for Sustainability (ICT 4 S 2020 ), Bristol

Responding to the climate crisis and a considerable downturn in planetary well-being due to human consumption patterns, The Lions' Gate, on-campus, urban, permaculture-inspired, interactive community gardens project aims to affect changes in attitude... Read More about Hasten Slowly: Developing an interactive sustainability storytelling chair.

A Deep Learning Approach to Predicting Solutions in Streaming Optimisation Domains (2020)
Presentation / Conference Contribution
Alissa, M., Sim, K., & Hart, E. (2020, July). A Deep Learning Approach to Predicting Solutions in Streaming Optimisation Domains. Presented at GECCO ’20, Cancún, Mexico

In the field of combinatorial optimisation, per-instance algorithm selection still remains a challenging problem, particularly with respect to streaming problems such as packing or scheduling. Typical approaches involve training a model to predict th... Read More about A Deep Learning Approach to Predicting Solutions in Streaming Optimisation Domains.

From One Edge to the Other: Exploring Gaming's Rising Presence on the Network (2020)
Presentation / Conference Contribution
Marsden, M., Hazas, M., & Broadbent, M. (2020, June). From One Edge to the Other: Exploring Gaming's Rising Presence on the Network. Presented at ICT4S2020: 7th International Conference on ICT for Sustainability, Bristol

Audio and video streaming and on-demand services have dramatically changed how, and how much, media is consumed. Streaming generally allows a much larger selection of content, and arguably greater convenience. Gaming is the latest medium to place del... Read More about From One Edge to the Other: Exploring Gaming's Rising Presence on the Network.

GDPR Compliance Verification in Internet of Things (2020)
Journal Article
Barati, M., Rana, O., Petri, I., & Theodorakopoulos, G. (2020). GDPR Compliance Verification in Internet of Things. IEEE Access, 8, 119697-119709. https://doi.org/10.1109/access.2020.3005509

Data privacy in Internet of Things (IoT) applications remains a major concern of regulation bodies. The introduction of the European General Data Protection Regulation (GDPR) enables users to control how their data is accessed and processed, requirin... Read More about GDPR Compliance Verification in Internet of Things.

Ambient Information Visualisation and Visitors’ Technology Acceptance of Mixed Reality in Museums (2020)
Journal Article
Hammady, R., Ma, M., & Strathearn, C. (2020). Ambient Information Visualisation and Visitors’ Technology Acceptance of Mixed Reality in Museums. Journal on Computing and Cultural Heritage, 13(2), Article 9. https://doi.org/10.1145/3359590

The visualisation of historical information and storytelling in museums is a crucial process for transferring knowledge by directly and simplistically engaging the museum audience. Until recently, technological limitations meant museums were limited... Read More about Ambient Information Visualisation and Visitors’ Technology Acceptance of Mixed Reality in Museums.

Evaluating group formation in virtual communities (2020)
Journal Article
Fortino, G., Liotta, A., Messina, F., Rosaci, D., & Sarne, G. M. L. (2020). Evaluating group formation in virtual communities. IEEE/CAA Journal of Automatica Sinica, 7(4), 1003-1015. https://doi.org/10.1109/jas.2020.1003237

In this paper, we are interested in answering the following research question: “ Is it possible to form effective groups in virtual communities by exploiting trust information without significant overhead, similarly to real user communities? ” In ord... Read More about Evaluating group formation in virtual communities.

Trust-by-Design: Evaluating Issues and Perceptions within Clinical Passporting (2020)
Journal Article
Abramson, W., van Deursen, N. E., & Buchanan, W. J. (2020). Trust-by-Design: Evaluating Issues and Perceptions within Clinical Passporting. Blockchain in Healthcare Today, 3, https://doi.org/10.30953/bhty.v3.140

A substantial administrative burden is placed on healthcare professionals as they manage and progress through their careers. Identity verification, pre-employment screening and appraisals: the bureaucracy associated with each of these processes takes... Read More about Trust-by-Design: Evaluating Issues and Perceptions within Clinical Passporting.