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All Outputs (67)

Blended Experience Narratives (2022)
Conference Proceeding
Flint, T., O'Keefe, B., Mastermaker, M., Sturdee, M., & Benyon, D. (2022). Blended Experience Narratives. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.9

Our work employs conceptual integration, otherwise known as blending, as a tool for designing interactions that work across and between the digital/physical divide. Theoretical approaches to blends can be difficult to navigate and a hard subject to g... Read More about Blended Experience Narratives.

Sonification of Planetary Orbits in Asteroid Belts (2021)
Conference Proceeding
Quinton, M., Mcgregor, I., & Benyon, D. (2021). Sonification of Planetary Orbits in Asteroid Belts. In AM '21: Proceedings of the 16th International Conference on Audio Mostly (72-80). https://doi.org/10.1145/3478384.3478390

This study investigates the design and evaluation of a sonification designed to detect any planets orbiting within an asteroid belt of an exosolar system. The interface was designed for an astronomer who studies this phenomenon. User centered design... Read More about Sonification of Planetary Orbits in Asteroid Belts.

Sonification of Exosolar System Accretion Discs (2021)
Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2021). Sonification of Exosolar System Accretion Discs. In The 26th International Conference on Auditory Display (ICAD 2021)

This study investigated the design and evaluation of a sonification, created for an astronomer who studies exosolar accretion discs. User design methods were applied to sonify data that could allow the classification of accretion discs. The sonificat... Read More about Sonification of Exosolar System Accretion Discs.

Investigating Effective Methods of Designing Sonifications (2018)
Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2018). Investigating Effective Methods of Designing Sonifications. In Proceedings of the 24th International Conference on Auditory Display - ICAD 2018. https://doi.org/10.21785/icad2018.011

This study aims to provide an insight into effective sonification design. There are currently no standardized design methods, allowing a creative development approach. Sonifcation has been implemented in many different applications from scientific da... Read More about Investigating Effective Methods of Designing Sonifications.

User Experience in Cross-channel Ecosystems (2017)
Conference Proceeding
Benyon, D., & Resmini, A. (2017). User Experience in Cross-channel Ecosystems. In Proceedings of the British HCI Conference 2017. https://doi.org/10.14236/ewic/HCI2017.38

Recent developments in information and communication technologies have left interaction design and human-computer interaction (HCI) with something of a conceptual gap. The distinction between physical and digital spaces is increasingly blurred. Cloud... Read More about User Experience in Cross-channel Ecosystems.

Permaculture as a foundation for sustainable interaction design and UX (2017)
Conference Proceeding
Egan, C., Benyon, D., & Thompson, R. (2017). Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017. https://doi.org/10.14236/ewic/HCI2017.93

The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development can support the need for people to live and work in more ecologically conscio... Read More about Permaculture as a foundation for sustainable interaction design and UX.

Sustainable HCI: Blending permaculture and user-experience (2017)
Conference Proceeding
Benyon, D., & Egan, C. (2017). Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems (39-43). https://doi.org/10.1145/3064857.3079115

For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainability. However, there has been little real progress in the field with few, i... Read More about Sustainable HCI: Blending permaculture and user-experience.

Designing Coordinated Multiple Views of Information Space. (2014)
Conference Proceeding
McEwan, T., Igoniderigha, N., & Benyon, D. (2014). Designing Coordinated Multiple Views of Information Space. . https://doi.org/10.14236/ewic/hci2014.9

Information visualisation has long been recognized as a powerful aid to understanding: what Stuart Card has called ‘the amplification of cognition’. Research and development in information visualisation has been undertaken from many different perspec... Read More about Designing Coordinated Multiple Views of Information Space..

A Blended Space for Heritage Storytelling. (2014)
Conference Proceeding
O'Keefe, B., Benyon, D., Chandwani, G., & Menon, M. (2014). A Blended Space for Heritage Storytelling. . https://doi.org/10.14236/ewic/hci2014.10

This paper explores the role of Blending Theory, as a framework, to aid in design decisions while deploying mobile experiences for heritage storytelling. Blending Theory provides a structured way of thinking about how digital and physical spaces ca... Read More about A Blended Space for Heritage Storytelling..

Norms and standards in modular medical architectures. (2014)
Conference Proceeding
Fricker, S., Fiedler, M., Grottland, A., Jell, T., Magedanz, T., Thuemmler, C., …Paulin, A. (2014). Norms and standards in modular medical architectures. In 2013 IEEE 15th International Conference on e-Health Networking, Applications and Services (Healthcom) (IEEE Healthcom 2013) (382-387). https://doi.org/10.1109/HealthCom.2013.6720705

Recent Internet of Things (IoT) research has been aiming at interoperability of devices and the integration of sensor networks. The Future Internet - Private Public Partnership (FI-PPP) has created a whole array of different purpose-oriented modules... Read More about Norms and standards in modular medical architectures..

Designing blended spaces. (2012)
Conference Proceeding
Benyon, D., Mival, O., & Ayan, S. (2012). Designing blended spaces. In HCI2012 - People & Computers XXVI Proceedings of HCI 2012 The 26th BCS Conference on Human Computer Interaction (398-403)

We present an approach to the design of mixed reality spaces that aims to create a more harmonized and unified user experience. We refer to these as blended spaces. Blended spaces draw upon a description of physical and digital spaces in terms of the... Read More about Designing blended spaces..

Robot companions for citizens: roadmapping the potential for future robots In empowering older people. (2012)
Conference Proceeding
Prescott, T. J., Epton, T., Evers, V., McKee, K., Hawley, M., Webb, T., …Dario, P. (2012). Robot companions for citizens: roadmapping the potential for future robots In empowering older people. In Bridging Research in Ageing and ICT Development

The Future Emerging Technologies (FET) Flagship Candi- date "Robot Companions for Citizens" (RCC) proposes a transformative initiative, addressing a cross-domain grand scientific and technological challenge, to develop a new class of machines and emb... Read More about Robot companions for citizens: roadmapping the potential for future robots In empowering older people..

Learning to Cope with Digital Technology (2011)
Conference Proceeding
Sobolewska, E., & Benyon, D. (2011). Learning to Cope with Digital Technology. In BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction (561-564)

Technology surrounds people; it functions as their best friend and the worst enemy. From a trip to the local supermarket, to almost every aspect of people's professional and social lives technology is present; mediating their interactions, demanding... Read More about Learning to Cope with Digital Technology.

Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation. (2010)
Conference Proceeding
Webb, N., Benyon, D., Bradley, J., Hansen, P., & Mival, O. (2010). Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation. In Proceedings of the Seventh conference on International Language Resources and Evaluation (LREC'10)

Working within the EU funded COMPANIONS program, we report recent work with a Wizard of Oz (WoZ) dialogue collection system. COMPANION systems require complex models of dialogue, and new models of evaluation. Wizard of Oz dialogues give us a mechani... Read More about Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation..

Evaluating human-machine conversation for appropriateness. (2010)
Conference Proceeding
Webb, N., Benyon, D., Hansen, P., & Mival, O. (2010). Evaluating human-machine conversation for appropriateness. In Proceedings of the Seventh conference on International Language Resources and Evaluation (LREC'10) (84-91)

Evaluation of complex, collaborative dialogue systems is a difficult task.Traditionally, developers have relied upon subjective feedback from the user,and parametrisation over observable metrics. However, both models place somereliance on the notion... Read More about Evaluating human-machine conversation for appropriateness..

Spaces of interaction (2010)
Conference Proceeding
Benyon, D., Hook, K., & Nigay, L. (2010). Spaces of interaction. In Proceedings of the 2010 ACM-BCS Visions of Computer Science Conference (1-7)

As the world becomes increasingly computationally enabled, so our view of human-computer interaction (HCI) needs to evolve. The proliferation of wireless connectivity and mobile devices in all their various forms moves people from being outside a com... Read More about Spaces of interaction.

Wizard of Oz experiments for Companions. (2009)
Conference Proceeding
Bradley, J., Mival, O., & Benyon, D. (2009). Wizard of Oz experiments for Companions. In Proceedings British HCI 2009 (313-317)

Wizard of Oz experiments allow designers and developers to see the reactions of people as they interact with to-bedeveloped technologies. At the Centre for Interaction Design at Edinburgh Napier University we are developing a Wizard of Oz system... Read More about Wizard of Oz experiments for Companions..

Dialogue, speech and images: the Companions project data set. (2008)
Conference Proceeding
Wilks, Y., Benyon, D., Brewster, C., Ircing, P., & Mival, O. (2008). Dialogue, speech and images: the Companions project data set. In Proceedings of the Sixth International Conference on Language Resources and Evaluation

This paper describes part of the corpus collection efforts underway in the EC funded Companions project. The Companions project is collecting substantial quantities of dialogue a large part of which focus on reminiscing about photographs. The texts... Read More about Dialogue, speech and images: the Companions project data set..