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All Outputs (8)

UbiFix: Tackling Repairability Challenges in Smart Devices (2023)
Conference Proceeding
Sailaja, N., Castle-Green, T., Coulton, P., Stead, M., Lindley, J. G., Urquhart, L. D., & Darzentas, D. (2023). UbiFix: Tackling Repairability Challenges in Smart Devices. In M. Tentori, N. Weibel, K. Van Laerhoven, & Z. Zhou (Eds.), UbiComp/ISWC '23 Adjunct: Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing (802-806). https://doi.org/10.1145/3594739.3605113

IoT products are increasingly becoming the default, with non-IoT versions of common hardware (e.g., TVs and printers) harder to find. Alongside this adoption surge, lack of support, outdated security, and planned obsolescence present concerning susta... Read More about UbiFix: Tackling Repairability Challenges in Smart Devices.

Proceedings of the 18th International Audio Mostly Conference (2023)
Conference Proceeding
(2023). Proceedings of the 18th International Audio Mostly Conference. . https://doi.org/10.1145/3616195

Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and indus... Read More about Proceedings of the 18th International Audio Mostly Conference.

“It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories (2023)
Conference Proceeding
Gibson, R., Babbage, C. M., Wagner, H. G., Price, D. J., Martindale, S., Chadborn, N. H., …Perez Vallejos, E. (2023). “It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories. In DIS '23: Proceedings of the 2023 ACM Designing Interactive Systems Conference (987-1001). https://doi.org/10.1145/3563657.3595962

We present the design of the Memory Machine (MeMa), a technology probe that can store, contextualise, and document media to represent memories. We accumulate vast physical and digital possessions throughout our lives, making it difficult to distingui... Read More about “It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories.

C&C Festival of Hybrid Gifting (2023)
Conference Proceeding
Spence, J., Koleva, B., Flintham, M., Thorn, E., Glover, K., Gibson, R., …Wagner, H. G. (2023). C&C Festival of Hybrid Gifting. In C&C '23: Proceedings of the 15th Conference on Creativity and Cognition. https://doi.org/10.1145/3591196.3593052

This workshop uses the outputs of a two-year Research through Design project as a springboard for bringing together a community of researchers interested in Hybrid Gifting. We have discovered that the many creative and socio-psychological processes i... Read More about C&C Festival of Hybrid Gifting.

Infrastructures for Virtual Volunteering at Online Music Festivals (2023)
Journal Article
Benford, S., Manninen, K., Martindale, S., Hazzard, A., Martinez Avila, J. P., Tennent, P., …Darzentas, D. P. (2023). Infrastructures for Virtual Volunteering at Online Music Festivals. Proceedings of the ACM on Human-Computer Interaction, 7(CSCW1), Article 65. https://doi.org/10.1145/3579498

Volunteering benefits recipients, volunteers, communities, and society, while digital technologies establish new opportunities for virtual volunteering. We describe how volunteers transitioned the UK's long-established Oxjam grassroots music festival... Read More about Infrastructures for Virtual Volunteering at Online Music Festivals.

Distance: digital immersive technologies and craft engagement (2023)
Conference Proceeding
Panneels, I., Helgason, I., Smyth, M., Darzentas, . D., Hocking, L., & Shillito, A. (2023). Distance: digital immersive technologies and craft engagement. In Connectivity and Creativity in times of Conflict: Cumulus Conference Proceedings Antwerp 2023

The DISTANCE project (digital immersive technologies and craft engagement) is a novel practice-led experiment in the use of immersive technology to enable dispersed craft practitioners to apply their haptic skills and material knowledge in a digital... Read More about Distance: digital immersive technologies and craft engagement.

"More Than a Cliché": Experiencing Hybrid Gifting in the Wild (2023)
Journal Article
Spence, J., Koleva, B., Benford, S., Darzentas, D., Flintham, M., Glover, K., …Thorn, E. (2023). "More Than a Cliché": Experiencing Hybrid Gifting in the Wild. ACM transactions on computer-human interaction, 30(4), Article 55. https://doi.org/10.1145/3577015

Gifting is socially and economically important. Studies of gifting physical objects have revealed motivations, values, and the tensions between them, while HCI research has revealed weaknesses of digital gifting and explored possibilities of hybrid g... Read More about "More Than a Cliché": Experiencing Hybrid Gifting in the Wild.