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An application of CoSMoS design methods to pedestrian simulation. (2009)
Conference Proceeding
Clayton, S., Urquhart, N., & Kerridge, J. (2009). An application of CoSMoS design methods to pedestrian simulation. In P. H. Welch, H. Roebbers, J. F. Broenink, F. R. M. Barnes, C. G. Ritson, A. T. Sampson, …B. Vinter (Eds.), Communicating Process Architectures 2009 WoTUG-32. https://doi.org/10.3233/978-1-60750-065-0-197

In this paper, we discuss the implementation of a simple pedestrian simulation that uses a multi agent based design pattern developed by the CoSMoS research group. Given the nature of Multi Agent Systems (MAS), parallel processing techniques are inev... Read More about An application of CoSMoS design methods to pedestrian simulation..

Application of CoSMoS parallel design patterns to a pedestrian simulation. (2009)
Conference Proceeding
Clayton, S., Urquhart, N. B., & Kerridge, J. (2009). Application of CoSMoS parallel design patterns to a pedestrian simulation. In R. Wyrzykowski, J. Dongarra, K. Karczewski, & J. Wasniewski (Eds.), Parallel Processing and Applied Mathematics (505-512). https://doi.org/10.1007/978-3-642-14403-5_53

In this paper, we discuss the implementation of a simple pedestrian simulation that uses a multi agent based design pattern developed by the CoSMoS research group. Given the nature of Multi Agent Systems (MAS), parallel processing techniques are inev... Read More about Application of CoSMoS parallel design patterns to a pedestrian simulation..