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All Outputs (107)

TOUCH: Creating interactional artefacts in a physical world (2000)
Journal Article
Smyth, M. (2000). TOUCH: Creating interactional artefacts in a physical world. Interfaces / the British HCI Group newsletter, 17

The maxim states that seeing is believing but that it is touch that determines reality. Instinctively we reach out to touch those objects that attract or perplex. Touch conveys an intimacy both at a physical and emotional level. In the pursuit of t... Read More about TOUCH: Creating interactional artefacts in a physical world.

Supporting design through the strategic use of shape grammars (2000)
Journal Article
Edmonds, E., Smyth, M., & Edmonds, E. A. (2000). Supporting design through the strategic use of shape grammars. Knowledge-Based Systems, 13(6), 385-393. https://doi.org/10.1016/s0950-7051%2800%2900079-4

This paper is concerned with the early processes of design, particularly in the context of spatial arrangements. We are interested in the strategies that a designer uses in order to achieve success and with the opportunities that might exist for comp... Read More about Supporting design through the strategic use of shape grammars.

Co-operation, design and the self (2000)
Conference Proceeding
Smyth, M. (2000). Co-operation, design and the self. In S. A. R. Scrivener, L. J. Ball, & A. Woodcock (Eds.), Collaborative Design: Proceedings of CoDesigning 2000 (149-153)

Design tools as agents of disclosure. (2000)
Journal Article
Smyth, M. (2000). Design tools as agents of disclosure. Knowledge-Based Systems, 13(1), 27-35. https://doi.org/10.1016/s0950-7051%2899%2900049-0

This paper investigates the nature and use of existing tools during a design task as a means of gathering information concerning practitioners' conception of that activity. Three case studies are reported and a number of conclusions are drawn concern... Read More about Design tools as agents of disclosure..

Teallach: a model-based user interface development environment for object databases (1999)
Conference Proceeding
Griffiths, T., Barclay, P. J., McKirdy, J., Paton, N. W., Gray, P. D., Kennedy, J., …Smyth, M. (1999). Teallach: a model-based user interface development environment for object databases. In Proceedings [IEEE] User Interfaces to Data Intensive Systems (86-96). https://doi.org/10.1109/UIDIS.1999.791465

Model-based user interface development environments show promise for improving the productivity of user interface developers, and possibly for improving the quality of developed interfaces. However, model-based techniques have rarely been applied to... Read More about Teallach: a model-based user interface development environment for object databases.

Space, place and interface (1999)
Presentation / Conference
Smyth, M. (1999, December). Space, place and interface. Paper presented at Acradia Workshop

No abstract available.

The activity of design as revealed by tool usage. (1999)
Journal Article
Smyth, M. (1999). The activity of design as revealed by tool usage. International journal of design sciences & technology = Revue des sciences et techniques de la conception, 7, 11-22

An open model-based interface development system: The Teallach approach. (1998)
Conference Proceeding
Griffiths, T., McKirdy, J., Paton, N. W., Kennedy, J., Cooper, R., Barclay, P. J., …Dinn, A. (1998). An open model-based interface development system: The Teallach approach. In P. Markopoulos, & P. Johnson (Eds.), Design, Specification and Verification of Interactive Systems '98. Proceedings of the Eurographics Workshop (34-50)

The goal of the Teallach project is to provide facilities for the systematic development of interfaces to object databases in a manner which is independent of both a specific underlying database and operating system. Teallach's open architecture als... Read More about An open model-based interface development system: The Teallach approach..

The tools designers use: what do they reveal about design thinking? (1998)
Conference Proceeding
Smyth, M. (1998). The tools designers use: what do they reveal about design thinking?. In J. S. Smith, & E. W. L. Norman (Eds.), IDATER 98 : International Conference on Design and Technology Educational Research and Curriculum Development (146-153)

The activity of design as revealed by tool usage. (1998)
Conference Proceeding
Smyth, M. (1998). The activity of design as revealed by tool usage. In C. Branki, & K. Zreik (Eds.), Cyberdesign: Media and communication in design practice (209-219)

Lessons from experience: making theorem provers more co-operative. (1996)
Conference Proceeding
Lowe, H., Cumming, A., Smyth, M., & Varey, A. (1996). Lessons from experience: making theorem provers more co-operative. In Proceedings of the Second Workshop on User Interfaces for Theorm Provers (67-74)

We describe our experiences in trying to build a co-operative theorem proving system. Our model of co-operation is that of a user and an automaton combining forces to prove theorems in a semi-automated theorem proving system. We describe various unde... Read More about Lessons from experience: making theorem provers more co-operative..

Designing at a distance via real-time designer-to-designer interaction. (1995)
Book Chapter
Scrivener, S. A. R., Harris, D., Clark, S., Rockoff, T., & Smyth, M. (1995). Designing at a distance via real-time designer-to-designer interaction. In S. Greenberg, S. Hayne, & R. Rada (Eds.), Groupware for Real-Time Drawing - A Designers Guide (5-23). McGraw Hill

This paper describes an experiment in which teams of two designers used a shared computer ‘sketchpad’ to generate design concepts for products while geographically separated by a distance of over 16 300km. The aim of the large separation, which inclu... Read More about Designing at a distance via real-time designer-to-designer interaction..

Metaphor reflections and a tool for thought. (1995)
Conference Proceeding
Smyth, M., Anderson, B., & Alty, J. L. (1995). Metaphor reflections and a tool for thought. In M. A. R. Kirby, A. Dix, & J. E. Finlay (Eds.), People and Computers X, Proceedings of HCI'95 (137-150)

Reflections on the design of interface metaphors. (1995)
Conference Proceeding
Smyth, M., Anderson, B., Knott, R. P., & Alty, J. L. (1995). Reflections on the design of interface metaphors. In K. Nordby, P. H. Helmersen, D. J. Gilmore, & S. A. Arnesen (Eds.), Proceedings of Interact'95 (339-345)

Minimising conceptual baggage: making choices about metaphor. (1994)
Conference Proceeding
Anderson, B., Smyth, M., Knott, R. P., Bergan, M., Bergan, J., & Alty, J. L. (1994). Minimising conceptual baggage: making choices about metaphor. In G. Cockton, S. Draper, & G. R. S. Weir (Eds.), People and Computers IX, Proceedings of HCI'94 (179-194)

Towards a cooperative software agent. (1994)
Book Chapter
Smyth, M. (1994). Towards a cooperative software agent. In J. H. Connolly, & E. A. Edmonds (Eds.), The Kluwer International Series on Computer Supported Cooperative Work; Spaces, Spatiality and Technology (1-11). Springer-Verlag. https://doi.org/10.1007/978-1-4471-2035-3_1

This chapter introduces the concept of software agents and focuses on their impact at the level of the user interface, particularly the relationship between the level of task action undertaken by agents and their corresponding representation to the u... Read More about Towards a cooperative software agent..

The role of metaphor at the human computer interface. (1994)
Conference Proceeding
Smyth, M., & Knott, R. P. (1994). The role of metaphor at the human computer interface. In S. Howard, & Y. K. Leung (Eds.), Proceedings of OZCHI'94, the CHISIG Annual Conference : Harmony through working together (287-291)

Interface metaphors are introduced as a technique to facilitate the learning of systems. To better understand this process, metaphors are discussed in terms of their role in the formation of mental models. This suggests that the principle advantage o... Read More about The role of metaphor at the human computer interface..