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All Outputs (3)

Sonification of an exoplanetary atmosphere (2020)
Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2020). Sonification of an exoplanetary atmosphere. In AM '20: Proceedings of the 15th International Conference on Audio Mostly (191-198). https://doi.org/10.1145/3411109.3411117

This study investigates the effectiveness of user design methods to create a sonification for an astronomer who analyses exoplanet meteorological data situated in habitable zones. Requirements about the astronomer’s work, the dataset and how to sonif... Read More about Sonification of an exoplanetary atmosphere.

Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game (2020)
Conference Proceeding
Semionov, K., & McGregor, I. (2020). Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game. In AM '20: Proceedings of the 15th International Conference on Audio Mostly (22-29). https://doi.org/10.1145/3411109.3411119

This study interviewed game audio professionals to establish the implementation requirements for an experiment to ascertain the effect of different spatial audio localisation systems on the perception of threat in a first-person shooter. In addition,... Read More about Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game.

Sound Design (2020)
Book
McGregor, I. (2020). Sound Design. (3rd)

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre, radio and film. The focus of the text is about how to design effective sound so that audiences' experiences are... Read More about Sound Design.