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Outputs (15)

Sensitive Pictures: Emotional Interpretation in the Museum (2022)
Conference Proceeding
Benford, S. D., Sundnes Løvlie, A., Ryding, K., Rajkowska, P., Bodiaj, E., Paris Darzentas, D., …Spanjevic, B. (2022). Sensitive Pictures: Emotional Interpretation in the Museum. In CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3491102.3502080

Museums are interested in designing emotional visitor experiences to complement traditional interpretations. HCI is interested in the relationship between Affective Computing and Affective Interaction. We describe Sensitive Pictures, an emotional vis... Read More about Sensitive Pictures: Emotional Interpretation in the Museum.

Data-inspired co-design for museum and gallery visitor experiences (2022)
Journal Article
Darzentas, D., Cameron, H., Wagner, H., Craigon, P., Bodiaj, E., Spence, J., …Benford, S. (2022). Data-inspired co-design for museum and gallery visitor experiences. Artificial intelligence for engineering design, analysis and manufacturing : AI EDAM, 36, https://doi.org/10.1017/s0890060421000317

The capture and analysis of diverse data is widely recognized as being vital to the design of new products and services across the digital economy. We focus on its use to inspire the co-design of visitor experiences in museums as a distinctive case t... Read More about Data-inspired co-design for museum and gallery visitor experiences.

Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement (2021)
Journal Article
Spence, J., Darzentas, D., Cameron, H., Huang, Y., Adams, M., Farr, J. R., …Benford, S. (2022). Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement. Human-Computer Interaction, 37(2), 180-210. https://doi.org/10.1080/07370024.2021.1923496

HCI has recently increased its interest in the domains of museums and gifting. The former is often oriented primarily towards the past, while the latter is often oriented towards the future, in terms of anticipating the receiver’s reactions. Our arti... Read More about Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement.

VRtefacts: Performative Substitutional Reality with Museum Objects (2020)
Conference Proceeding
Spence, J., Darzentas, D. P., Huang, Y., Cameron, H. R., Beestin, E., & Benford, S. (2020). VRtefacts: Performative Substitutional Reality with Museum Objects. In DIS '20: Proceedings of the 2020 ACM Designing Interactive Systems Conference. https://doi.org/10.1145/3357236.3395459

We explore how a combination of manipulations and transitions can extend Substitutional Reality to create a highly personal Virtual Reality experience. Our design aimed to meet two challenges faced by museums: the limitations of object handling and t... Read More about VRtefacts: Performative Substitutional Reality with Museum Objects.

Thresholds: Embedding Virtual Reality in the Museum (2020)
Journal Article
Tennent, P., Martindale, S., Benford, S., Darzentas, D., Brundell, P., & Collishaw, M. (2020). Thresholds: Embedding Virtual Reality in the Museum. Journal on Computing and Cultural Heritage, 13(2), Article 12. https://doi.org/10.1145/3369394

We examine the experience of Thresholds, a virtual reality (VR) recreation of the world's first photographic exhibition, which has toured to multiple museums. Following the method of performance-led research in the wild, we provide an account of the... Read More about Thresholds: Embedding Virtual Reality in the Museum.

Demo hour (2019)
Journal Article
Mann, D., Benford, S., Hazzard, A., Chamberlain, A., Darzentas, D., Avila, J. P. M., …Otte, L. (2019). Demo hour. Interactions, 26(4), 8-11. https://doi.org/10.1145/3338074

Abstract not available.

MeMa: Designing the Memory Machine (2019)
Conference Proceeding
Price, D., Jacobs, R., Darzentas, D., Perez Vallejos, E., Chadborn, N., Martindale, S., & Urquhart, L. (2019). MeMa: Designing the Memory Machine. In DIS '19 Companion: Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion (271-276). https://doi.org/10.1145/3301019.3323882

The Memory Machine is an ambitious project that aims to develop a device to capture people's memories to create a blend of personal and factual data that builds identities, and contextualizes personal recollections. The Memory Machine has been guided... Read More about MeMa: Designing the Memory Machine.

Card Mapper: Enabling Data-Driven Reflections on Ideation Cards (2019)
Conference Proceeding
Darzentas, D., Velt, R., Wetzel, R., Craigon, P. J., Wagner, H. G., Urquhart, L. D., & Benford, S. (2019). Card Mapper: Enabling Data-Driven Reflections on Ideation Cards. In CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3290605.3300801

We explore how usage data captured from ideation cards can enable reflection on design. We deployed a deck of ideation cards on a Masters level module over two years, developing the means to capture the students' designs into a digital repository. We... Read More about Card Mapper: Enabling Data-Driven Reflections on Ideation Cards.

The GIFT Framework: Give Visitors the Tools to Tell Their Own Stories (2019)
Conference Proceeding
Løvlie, A. S., Benford, S., Spence, J., Wray, T., Hviid Mortensen, C., Olesen, A., …Waern, A. (2019). The GIFT Framework: Give Visitors the Tools to Tell Their Own Stories.

GIFT is an ongoing EU-funded research project developing hybrid visitor experiences: mixed reality designs that complement, challenge, or overlay physical visits with digital content. Through design exploration of two concepts focusing on gifting and... Read More about The GIFT Framework: Give Visitors the Tools to Tell Their Own Stories.

Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences (2018)
Conference Proceeding
Darzentas, D., Flintham, M., & Benford, S. (2018). Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences. In PCI '18: Proceedings of the 22nd Pan-Hellenic Conference on Informatics (278-281). https://doi.org/10.1145/3291533.3291588

In this paper we present the creation and deployment of a concerted set of Mixed Reality Technologies designed for creating engaging public experiences and enhanced storytelling opportunities focused on artefacts. Under the title of the Mixed Reality... Read More about Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences.