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Outputs (11)

The value of mass-digitised cultural heritage content in creative contexts (2021)
Journal Article
Coleman, S., Terras, M., Thornton, P., Smyth, M., Schafer, B., Drost, S., …Speed, C. (2021). The value of mass-digitised cultural heritage content in creative contexts. Big Data and Society, 8(1), https://doi.org/10.1177/20539517211006165

How can digitised assets of Galleries, Libraries, Archives and Museums be reused to unlock new value? What are the implications of viewing large-scale cultural heritage data as an economic resource, to build new products and services upon? Drawing up... Read More about The value of mass-digitised cultural heritage content in creative contexts.

Creative Informatics Guide for Online Events (2020)
Preprint / Working Paper
Elsden, C., Chan, K., Erskine, P., Helgason, I., Lechelt, S., Osborne, N., …Speed, C. (2020). Creative Informatics Guide for Online Events

Creative Informatics is a research and development programme based in Edinburgh, which aims to bring the city’s world-class creative industries and tech sector together. We are a collaboration between University of Edinburgh, Edinburgh Napier Univers... Read More about Creative Informatics Guide for Online Events.

Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research (2018)
Presentation / Conference Contribution
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., Gaved, M., Taylor, N., Auger, J., Hansen, L. K., Schuler, D. C., Woods, M., & Dourish, P. (2018, April). Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. Presented at 2018 CHI Conference on Human Factors in Computing Systems - CHI '18, Montreal, Canada

Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be considered as a form of democratization of technology systems design, in alignm... Read More about Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research.

Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. (2007)
Presentation / Conference Contribution
Kettley, S., & Smyth, M. (2006, September). Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. Presented at HCI Conference 2006

This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like nature of the user-centred evaluation session, as distinct from ‘being’ or t... Read More about Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday..

Visual-narrative and virtual reality. (2004)
Presentation / Conference Contribution
Carroll, F., Smyth, M., & Dryden, L. (2004). Visual-narrative and virtual reality. In R. E. Griffin, S. B. Chandler, & B. D. Cowden (Eds.), Visual Literacy and Development: An African Experience - Selected readings of the IVLA Annual Conference

This paper explores the relationship between the image and the narrative in virtual reality (VR) environments. It
addresses three main issues; how we engage in images, how the VR technology can enhance this engagement
and how narratives can maintai... Read More about Visual-narrative and virtual reality..

Space, place and interface (1999)
Presentation / Conference Contribution
Smyth, M. (1999, December). Space, place and interface. Paper presented at Acradia Workshop

No abstract available.

The tools designers use: what do they reveal about design thinking? (1998)
Presentation / Conference Contribution
Smyth, M. (1998). The tools designers use: what do they reveal about design thinking?. In J. S. Smith, & E. W. L. Norman (Eds.), IDATER 98 : International Conference on Design and Technology Educational Research and Curriculum Development (146-153)

The role of metaphor at the human computer interface. (1994)
Presentation / Conference Contribution
Smyth, M., & Knott, R. P. (1994). The role of metaphor at the human computer interface. In S. Howard, & Y. K. Leung (Eds.), Proceedings of OZCHI'94, the CHISIG Annual Conference : Harmony through working together (287-291)

Interface metaphors are introduced as a technique to facilitate the learning of systems. To better understand this process, metaphors are discussed in terms of their role in the formation of mental models. This suggests that the principle advantage o... Read More about The role of metaphor at the human computer interface..

The use of design activity for research into Computer Supported Co-operative Work (CSCW) (1991)
Presentation / Conference Contribution
Garner, S. W., Scrivener, S. A. R., Clarke, A. A., Clark, S., Connolly, J. H., Palmen, H., …Smyth, M. G. (1991). The use of design activity for research into Computer Supported Co-operative Work (CSCW). In J. Smith (Ed.), DATER 91 (84-96)

This paper describes current research at Loughborough University in the field of Computer Supported Co-operative Working (CSCW). The project, which is funded by the Information Engineering Directorate (IED) within the Science and Engineering Research... Read More about The use of design activity for research into Computer Supported Co-operative Work (CSCW).