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Making and Unfinishedness: Designing Toolkits for Negotiation (2017)
Journal Article
Smyth, M., & Helgason, I. (2017). Making and Unfinishedness: Designing Toolkits for Negotiation. Design Journal, 20(sup1), S3966-S3974. https://doi.org/10.1080/14606925.2017.1352899

The diffusion and democratisation of computing technologies and physical prototyping systems has supported the rise of Do-It-Yourself culture. In the context of design innovation, this shift has undoubtedly blurred the lines between the roles of amat... Read More about Making and Unfinishedness: Designing Toolkits for Negotiation.

DIY networking as a facilitator for interdisciplinary research on the hybrid city. (2015)
Conference Proceeding
Andriotis, P., Apostol, I., Gaved, M., Smyth, M., & Unteidig, A. (2015). DIY networking as a facilitator for interdisciplinary research on the hybrid city. In L. Theona, & D. Charitos (Eds.), Proceedings of Hybrid City 2015: Data to the People (65-72)

DIY networking is a technology with special characteristics compared to the public Internet, which holds a unique potential for empowering citizens to shape their hybrid urban space toward conviviality and collective awareness. It can also play the r... Read More about DIY networking as a facilitator for interdisciplinary research on the hybrid city..

Making places: visualization, interaction and experience in urban space (2015)
Journal Article
Smyth, M., Trigueiros, P., Helgason, I., Coelho, A., Gallacher, S., Burrows, A., …Penha, R. (2015). Making places: visualization, interaction and experience in urban space. Interaction Design and Architecture(s) IxDetA, 25, 813-816

Preface to the focus section: Making places: visualization, interaction and experience in urban space Cities are exciting and people continue to be drawn to urban areas because of the choices that cities offer in all areas of economic and social... Read More about Making places: visualization, interaction and experience in urban space.

A Market Analysis of Urban Interaction Design. (2015)
Book Chapter
Zaffiro, G., Bracuto, M., Brynskov, M., & Smyth, M. (2015). A Market Analysis of Urban Interaction Design. In Cpmmunications in Computer and Information Science: HCI International 2015 - Posters’ Extended Abstracts (587-591). Springer. https://doi.org/10.1007/978-3-319-21383-5_98

Urban Interaction Design draws upon knowledge and approaches from a range of disciplines involved in the design of urban spaces, connecting them and establishing their interactions as a principle. It is also rooted in the wider field of interaction d... Read More about A Market Analysis of Urban Interaction Design..

City | Data | Future: envisioning interactions in hybrid urban space. (2015)
Conference Proceeding
Mitrović, I., Smyth, M., Helgason, I., & Mitrovic, I. (2015). City | Data | Future: envisioning interactions in hybrid urban space. In Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition (373-374). https://doi.org/10.1145/2757226.2757380

The City | Data | Future installation is a collection of “design fiction” video scenarios that speculate about the experience of urban life and how it might change in the near future. These visions were collaboratively created over the course of an i... Read More about City | Data | Future: envisioning interactions in hybrid urban space..

Walking & talking: probing the urban lived experience. (2014)
Conference Proceeding
Stals, S., Smyth, M., & Ijsselsteijn, W. (2014). Walking & talking: probing the urban lived experience. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction Fun, Fast, Foundational - NordiCHI '14 (737-746). https://doi.org/10.1145/2639189.2641215

With ubiquitous mobile computing devices spreading throughout the urban environment of everyday life, there is a growing need to better understand person-place relationships and how technology can play a role in this urban experience. To this end, we... Read More about Walking & talking: probing the urban lived experience..

city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition (2014)
Book
Mitrovic, I., Smyth, M., & Helgason, I. (2014). city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition. UrbanIxD: Designing Human Interactions in the Networked City

The focus of the emergent field of Urban Interaction Design is public space and the relationships between people – with and through technology. The currency of these interactions is data. Making sense of this data, and making it meaningful, transpare... Read More about city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition.

UrbanixD: designing human interactions in the networked city (2013)
Conference Proceeding
Smyth, M., Helgason, I., Brynskov, M., Mitrovic, I., & Zaffiro, G. (2013). UrbanixD: designing human interactions in the networked city. In Proceeding CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13) (2533-2536). https://doi.org/10.1145/2468356.2468823

Interaction Design, in an urban context, is an increasingly important field of research. City populations are currently in a state of rapid flux. Conurbations are fast becoming a hybrid of the physical environment and the digital datasphere. How we,... Read More about UrbanixD: designing human interactions in the networked city.

Tangible possibilities—envisioning interactions in public space (2013)
Journal Article
Smyth, M., & Helgason, I. (2013). Tangible possibilities—envisioning interactions in public space. Digital Creativity, 24(1), 75-87. https://doi.org/10.1080/14626268.2013.769454

This article explores approaches to envisionment in the field of interaction design. Design fictions are introduced as a method to articulate future possibilities. Three case studies are described which explore interaction in public space. The fictio... Read More about Tangible possibilities—envisioning interactions in public space.

Sketching concatenative synthesis: audiovisual Isomorphism in reduced modes. (2012)
Conference Proceeding
Tsiros, A., LePlâtre, G., & Smyth, M. (2012). Sketching concatenative synthesis: audiovisual Isomorphism in reduced modes. In 9th Sound and Music Computing Conference (409-507)

This paper presents a prototype allowing the control of a concatenative synthesis algorithm using a 2D sketching interface. The design of the system is underpinned by a preliminary discussion in which isomorphisms between auditory and visual phen... Read More about Sketching concatenative synthesis: audiovisual Isomorphism in reduced modes..

Critical Design: Is It Just Designers Doing Ethnography or Does It Offer Something More for Interaction Design? (2011)
Conference Proceeding
Smyth, M., Speed, C., & Brynskov, M. (2011). Critical Design: Is It Just Designers Doing Ethnography or Does It Offer Something More for Interaction Design?. In P. Campos, N. Graham, J. Jorge, N. Nunes, P. Palanque, & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2011 (685-686). https://doi.org/10.1007/978-3-642-23768-3_115

The panel will discuss the contribution of Critical Design to the field of Interaction Design and reflect on the insights that it provides on interaction.

The city in cinema: how popular culture can influence research agendas. (2011)
Journal Article
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011). The city in cinema: how popular culture can influence research agendas. Procedia Computer Science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033

Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to predicting the future is to reflect on the visions of the future that have b... Read More about The city in cinema: how popular culture can influence research agendas..

Imagining urban interactions: strategies for exploring future design landscapes. (2011)
Conference Proceeding
Smyth, M., & Helgason, I. (2011). Imagining urban interactions: strategies for exploring future design landscapes. In Proceedings of British HCI

For designers, attempting to respond to unknown design spaces can be a daunting task. This paper describes a series of workshops that presented rapid ethnographic design methods in city streets as a way of exploring human behaviours, and recording th... Read More about Imagining urban interactions: strategies for exploring future design landscapes..

Informing the design of the future urban landscape. (2010)
Conference Proceeding
Smyth, M., & Helgason, I. (2010). Informing the design of the future urban landscape. In Proceedings of the 8th ACM Conference on Designing Interactive Systems (438-440). https://doi.org/10.1145/1858171.1858259

The urban spaces of the future will be saturated with both visible and hidden media that gather and transmit information. How we as physical beings connect with, interpret and shape this increase of data residing in our environment will be a signific... Read More about Informing the design of the future urban landscape..

Presence and consciousness. (2009)
Book Chapter
Turner, P. (2009). Presence and consciousness. In D. Benyon, M. Smyth, & I. Helgason (Eds.), Presence for everyone: a short guide to presence research (21-24). Peach Consortium

Fragments of place : revealing sense of place through shared phone images. (2009)
Digital Artefact
Smyth, M., & Helgason, I. (2009). Fragments of place : revealing sense of place through shared phone images

Is an interactive new media art installation that explores how the sharing of images, normally hidden on mobile phones, can reveal more about people's sense of place and this ultimately shared experience. Traditional views on sense of place, as exemp... Read More about Fragments of place : revealing sense of place through shared phone images..

Presence for everyone - a short guide to presence research. (2009)
Book
Smyth, M. (2009). D. Benyon, M. Smyth, & I. Helgason (Eds.). Presence for everyone - a short guide to presence research. Centre for Interaction Design

Every day in countless interactions you and I use media to immerse ourselves in virtual environments of information, gaming, video, and social networking. For these moments we are not fully present in our rooms, offices, and streets. Connected by int... Read More about Presence for everyone - a short guide to presence research..

Towards a new disciplinary framework for contemporary design practice. (2009)
Journal Article
Dykes, T. H., Rodgers, P. A., Dykes, T., Rodgers, P., & Smyth, M. (2009). Towards a new disciplinary framework for contemporary design practice. CoDesign, 5(2), 99-116. https://doi.org/10.1080/15710880902910417

This paper argues for a consistent and new design-specific disciplinary framework that will provide a better understanding of emergent design practice. Design today is characterised by a blurring of traditional design domains (Sanders 2006) and desig... Read More about Towards a new disciplinary framework for contemporary design practice..

Fragments of place. (2008)
Conference Proceeding
Smyth, M., Helgason, I., & Benyon, D. (2008). Fragments of place. In N. Bryan-Kinns, T. Lloyd, & J. Sheridan (Eds.), Proceedings of (re)Actor3, the Third International Conference on Digital Live Art (35-36)

Through the sharing and display of personal mobile phone images, the installation invites viewers to explore the connected nature of their sense of place.