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Getting in, getting on: fragility in student and graduate identity (2019)
Journal Article
Smith, S., Sobolewska, E., & Hunter, D. (2019). Getting in, getting on: fragility in student and graduate identity. Higher Education Research and Development, 38(5), 1046-1060. https://doi.org/10.1080/07294360.2019.1612857

Over a period of three years this longitudinal study explored new approaches to consider student identity during the transition from university to employment. Students were followed through a new portfolio-based final year course and beyond universit... Read More about Getting in, getting on: fragility in student and graduate identity.

When is bigger better? The effects of group size on the evolution of helping behaviours: Effects of group size on evolution of helping (2016)
Journal Article
Powers, S. T., & Lehmann, L. (2017). When is bigger better? The effects of group size on the evolution of helping behaviours: Effects of group size on evolution of helping. Biological Reviews, 92(2), 902-920. https://doi.org/10.1111/brv.12260

Understanding the evolution of sociality in humans and other species requires understanding how selection on social behaviour varies with group size. However, the effects of group size are frequently obscured in the theoretical literature, which ofte... Read More about When is bigger better? The effects of group size on the evolution of helping behaviours: Effects of group size on evolution of helping.

Deadline-Driven Auctions for NPC Host Allocation on P2P MMOGs. (2010)
Journal Article
Fan, L., Trinder, P., & Taylor, H. (2010). Deadline-Driven Auctions for NPC Host Allocation on P2P MMOGs. International Journal of Advanced Media and Communication, 4, 140-153. https://doi.org/10.1504/IJAMC.2010.032140

We present the design, implementation and evaluation of Deadline-Driven Auctions (DDAs), a novel task-mapping infrastructure for heterogeneous distributed environments. DDA is primarily designed for hosting Non-Player Characters (NPCs) in P2P Massive... Read More about Deadline-Driven Auctions for NPC Host Allocation on P2P MMOGs..

Design Issues for Peer-to-Peer Massively Multiplayer Online Games. (2010)
Journal Article
Fan, L., Trinder, P., & Taylor, H. (2010). Design Issues for Peer-to-Peer Massively Multiplayer Online Games. International Journal of Advanced Media and Communication, 4, 108-125. https://doi.org/10.1504/IJAMC.2010.032138

Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while classical Client/Server (C/S) architectures convey some benefits, they suffer from significant technical and commercial drawbacks. This realisation has... Read More about Design Issues for Peer-to-Peer Massively Multiplayer Online Games..

Performance modelling and optimazation of integrated wireless LANs and multi-hop Mesh networks (2009)
Journal Article
Min, G., Wu, Y., Li, K., & Al-Dubai, A. (2009). Performance modelling and optimazation of integrated wireless LANs and multi-hop Mesh networks. International Journal of Communication Systems, 23, 1111-1126. https://doi.org/10.1002/dac.1074

The increasing demand for the coverage of high-speed wireless local area networks (WLANs) is driving the installation of a very large number of access points (APs). Wireless mesh networks (WMNs) have emerged as a promising technology in the next gene... Read More about Performance modelling and optimazation of integrated wireless LANs and multi-hop Mesh networks.