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Outputs (12)

Augmented Reality AI Co-Driver: Impact on Drivers Perceived Experience and Safety (2023)
Presentation / Conference Contribution
Charissis, V. (2023, December). Augmented Reality AI Co-Driver: Impact on Drivers Perceived Experience and Safety. Presented at 30th International Display Workshop, Niigata, Japan

This project investigates the use of an AI codriver that could support the driver's decision-making process. The information is presented through AR HUD and audio. The evaluation by 20 users in a VR driving simulator presented both encouraging outcom... Read More about Augmented Reality AI Co-Driver: Impact on Drivers Perceived Experience and Safety.

Future Tense - The Challenge of Imagining Alternative Futures (2023)
Book Chapter
Smyth, M. (2023). Future Tense - The Challenge of Imagining Alternative Futures. In Designing in Coexistence – Reflections on Systemic Change (77-88). Croatian Architects’ Association

So why is it so difficult to imagine futures? Not the futures set in galaxies far far away, but the ones connected to the present that lie tantalisingly just beyond the horizon. Futures still tethered to variants of today’s infrastructure. This essay... Read More about Future Tense - The Challenge of Imagining Alternative Futures.

Towards a Framework of Aesthetics in Sonic Interaction (2023)
Presentation / Conference Contribution
Cunningham, S., McGregor, I., Weinel, J., Darby, J., & Stockman, T. (2023, August). Towards a Framework of Aesthetics in Sonic Interaction. Presented at AM '23: Audio Mostly 2023, Edinburgh

As interaction design has advanced, increased attention has been directed to the role that aesthetics play in shaping factors of user experience. Historically stemming from philosophy and the arts, aesthetics in interaction design has gravitated towa... Read More about Towards a Framework of Aesthetics in Sonic Interaction.

FASS: Firefighter Audio Safety Systems (2023)
Presentation / Conference Contribution
Elliot, A., & McGregor, I. (2023, August). FASS: Firefighter Audio Safety Systems. Presented at AM '23: Audio Mostly 2023, Edinburgh

A series of auditory cues were designed to assist firefighters with navigation and general safety in a fire emergency. Firefighters must maintain situational awareness at all times and this can be lost with disorientation, which is one of the main ca... Read More about FASS: Firefighter Audio Safety Systems.

Use and operational safety (2023)
Book Chapter
Reed, N., Charisis, V., & Cowper, S. (2023). Use and operational safety. In D. Ventriglia, & M. Kahl (Eds.), FISITA Intelligent Safety White Paper – The Safety of Electro-Mobility: Expert considerations on the Safety of an Electric Vehicle from concept through end of life (107-111). FISITA

Whether you are an individual buying your first car or replacing an existing vehicle, or if you are a fleet manager making vehicle purchase decisions on behalf of a company, the acquisition of a car is usually a highly significant purchase. Increasi... Read More about Use and operational safety.

Proceedings of the 18th International Audio Mostly Conference (2023)
Presentation / Conference Contribution
(2023, August). Proceedings of the 18th International Audio Mostly Conference. Presented at AM '23: Audio Mostly 2023, Edinburgh

Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and indus... Read More about Proceedings of the 18th International Audio Mostly Conference.

Practices and educational affordances of sound in the postcolonial Hong Kong protests (2023)
Journal Article
Cheng, L., & McGregor, I. (online). Practices and educational affordances of sound in the postcolonial Hong Kong protests. Contemporary Music Review, https://doi.org/10.1080/07494467.2023.2241236

Sound has been theorised for its functional role as informative agent in political advocacy and participation in political studies, yet the investigation on the pedagogical potential has been largely absent. This paper examines the pedagogical impact... Read More about Practices and educational affordances of sound in the postcolonial Hong Kong protests.

Speculative designs in educational settings: Tension-patterns from a (mostly) European perspective (2023)
Presentation / Conference Contribution
Encinas, E., Helgason, I., Auger, J., Mitrović, I., & Hanna, J. (2023, June). Speculative designs in educational settings: Tension-patterns from a (mostly) European perspective. Presented at Nordes 2023: This Space Left Intentionally Blank, Linköping, Sweden

The study of speculative designs (such as futures, critical design alternatives, or catalysts for reflection) is well documented in the design research community but the literature lacks attention to speculative designs in the service of a pedagogica... Read More about Speculative designs in educational settings: Tension-patterns from a (mostly) European perspective.

Digital Skills for the Creative Practitioner: Supporting Informal Learning of Technologies for Creativity (2023)
Presentation / Conference Contribution
Helgason, I., Smyth, M., Panneels, I., Lechelt, S., Frich, J., Rawn, E., & McCarthy, B. (2023, April). Digital Skills for the Creative Practitioner: Supporting Informal Learning of Technologies for Creativity. Presented at CHI '23: CHI Conference on Human Factors in Computing Systems, Hamburg, Germany

The creative industries play an important role in economic, cultural and social life, and in many creative disciplines much of the workforce is made up of individual practitioners including freelancers, sole traders and small or micro enterprises. Th... Read More about Digital Skills for the Creative Practitioner: Supporting Informal Learning of Technologies for Creativity.

Distance: digital immersive technologies and craft engagement (2023)
Presentation / Conference Contribution
Panneels, I., Helgason, I., Smyth, M., Darzentas, D., Hocking, L., & Shillito, A.-M. (2023, April). Distance: digital immersive technologies and craft engagement. Presented at Cumulus Conference: Connectivity and Creativity in times of Conflict, Antwerp, Belgium

The DISTANCE project (digital immersive technologies and craft engagement) is a novel practice-led experiment in the use of immersive technology to enable dispersed craft practitioners to apply their haptic skills and material knowledge in a digital... Read More about Distance: digital immersive technologies and craft engagement.

Speculating Futures in an Age of Nostalgia (2023)
Presentation / Conference Contribution
Smyth, M. (2023, April). Speculating Futures in an Age of Nostalgia. Presented at Cumulus conference: Connectivity and Creativity in times of Conflict, University of Antwerp, Belguim

This paper will present an exploration of the relationship between the past and the present and how that interaction influences design thinking when speculating about possible futures. It will argue that the growing influence of nostalgia, supported... Read More about Speculating Futures in an Age of Nostalgia.