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Outputs (15)

A new adaptive broadcasting approach for mobile ad hoc networks (2010)
Presentation / Conference Contribution
Bani Khalaf, M., Al-Dubai, A., & Buchanan, W. J. (2010, June). A new adaptive broadcasting approach for mobile ad hoc networks

Mobile ad hoc networks (MANETs) have been gaining tremendous attention owing to the advances in wireless technologies accompanied by many applications and implementations. However, there are still a number of issues in MANETs which require further in... Read More about A new adaptive broadcasting approach for mobile ad hoc networks.

Re-creating Edinburgh: adopting the tourist gaze. (2010)
Presentation / Conference Contribution
Burrows, L., Turner, S., & Turner, P. (2010, August). Re-creating Edinburgh: adopting the tourist gaze. Presented at ECCE10, The 10th European conference on cognitive ergonomics

Motivation – The work described in this paper investigated the potential of a low fidelity desktop application using the metaphor of the ‘tourist gaze’ in conveying a sense of place.
Research approach – An exploratory study was used, in which an app... Read More about Re-creating Edinburgh: adopting the tourist gaze..

Hallelujah! using topical examples to Illustrate ethical and business Issues for engineers. (2010)
Presentation / Conference Contribution
McEwan, T., & Cairncross, S. (2010, October). Hallelujah! using topical examples to Illustrate ethical and business Issues for engineers

Technically-oriented undergraduate students are often reluctant to engage with “Legal, Social, Ethical and Professional Issues”. In particular many learners appear to have an increasingly cavalier attitude to intellectual property in digital media. M... Read More about Hallelujah! using topical examples to Illustrate ethical and business Issues for engineers..

Digital Blur: Creative Practice at the Boundaries of Architecture, Design and Art (2010)
Book
Smyth, M. (2010). P. Rodgers, & M. Smyth (Eds.). Digital Blur: Creative Practice at the Boundaries of Architecture, Design and Art. Libri Publishing

Digital Blur brings together some of the world's leading practitioners and thinkers from the fields of art, architecture and design, all of whom share a common desire to exploit the latest computing technologies in their creative practice.

Informing the design of the future urban landscape. (2010)
Presentation / Conference Contribution
Smyth, M., & Helgason, I. (2010, August). Informing the design of the future urban landscape. Presented at DIS '10, Aarhus, Denmark

The urban spaces of the future will be saturated with both visible and hidden media that gather and transmit information. How we as physical beings connect with, interpret and shape this increase of data residing in our environment will be a signific... Read More about Informing the design of the future urban landscape..

Soundscape mapping: comparing listening experiences (2010)
Thesis
McGregor, I. Soundscape mapping: comparing listening experiences. (Thesis). Edinburgh Napier University. http://researchrepository.napier.ac.uk/id/eprint/4284

The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an established discipline in media such as video games and cinema, this is not the case in Human-Computer Interac... Read More about Soundscape mapping: comparing listening experiences.

From triviality to business tool: the case of Twitter in library and information services delivery. (2010)
Journal Article
Loudon, L., & Hall, H. (2010). From triviality to business tool: the case of Twitter in library and information services delivery. Business Information Review, 27(4), 236-241. https://doi.org/10.1177/0266382110390480

This article evaluates microblogging in general, and Twitter in particular, as a professional tool in library and information services provision. It draws on the findings of a study completed in 2010 based on survey and interview responses of over 30... Read More about From triviality to business tool: the case of Twitter in library and information services delivery..

Mementos: a tangible interface supporting travel (2010)
Presentation / Conference Contribution
Esteves, A., & Oakley, I. (2010, October). Mementos: a tangible interface supporting travel. Presented at Proceedings of the 6th Nordic Conference on Human-Computer Interaction Extending Boundaries - NordiCHI '10, Reykjavik, Iceland

Tangible interaction promises interfaces with ready affordances, which embrace physicality and which naturally support collaboration. However, the complexity of the hardware required to produce tangible systems has typically constrained their operati... Read More about Mementos: a tangible interface supporting travel.

Soundscape mapping: a tool for evaluating sounds and auditory environments (2010)
Presentation / Conference Contribution
McGregor, I., LePlâtre, G., Turner, P., & Flint, T. (2010, June). Soundscape mapping: a tool for evaluating sounds and auditory environments. Presented at The 16th International Conference on Auditory Display (ICAD-2010)

This paper describes a soundscape mapping tool, and provides an illustration of its use in the evaluation of an in-car auditory interface. The tool addresses three areas: communicating what people are listening to, showing how soundscapes can be visu... Read More about Soundscape mapping: a tool for evaluating sounds and auditory environments.

Future Perfect (2010)
Presentation / Conference Contribution
Morgan, A., Deane, A., & Flint, T. (2010, June). Future Perfect. Paper presented at Create 10

A workshop exploring the process of creating an immersive location based game driven by narrative. The game is specifically designed to be portable with minimal effort to tailor a meaningful experience in any city-based location.

Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation. (2010)
Presentation / Conference Contribution
Webb, N., Benyon, D., Bradley, J., Hansen, P., & Mival, O. (2010, September). Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation

Working within the EU funded COMPANIONS program, we report recent work with a Wizard of Oz (WoZ) dialogue collection system.
COMPANION systems require complex models of dialogue, and new models of evaluation. Wizard of Oz dialogues give us a mechani... Read More about Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation..

Evaluating human-machine conversation for appropriateness. (2010)
Presentation / Conference Contribution
Webb, N., Benyon, D., Hansen, P., & Mival, O. (2010, May). Evaluating human-machine conversation for appropriateness. Presented at IREC 2010, Seventh International Conference on Language Resources and Evaluation, Valletta, Malta

Evaluation of complex, collaborative dialogue systems is a difficult task.Traditionally, developers have relied upon subjective feedback from the user,and parametrisation over observable metrics. However, both models place somereliance on the notion... Read More about Evaluating human-machine conversation for appropriateness..

Spaces of interaction (2010)
Presentation / Conference Contribution
Benyon, D., Hook, K., & Nigay, L. (2010, April). Spaces of interaction. Presented at ACM-BCS Visions of Computer Science 2010 International Academic Research Conference, The University of Edinburgh

As the world becomes increasingly computationally enabled, so our view of human-computer interaction (HCI) needs to evolve. The proliferation of wireless connectivity and mobile devices in all their various forms moves people from being outside a com... Read More about Spaces of interaction.