Skip to main content

Research Repository

Advanced Search

Outputs (7)

E-procurement & the SME: challenges for Scotland. (2006)
Presentation / Conference Contribution
Dutra, I., Findlay, C., McGregor, M., & McEwan, T. (2006, December). E-procurement & the SME: challenges for Scotland. Presented at IADIS International Conference on e-Commerce

The growth of Internet use and subsequent uptake of e-commerce have significantly changed the business environment. Automation of procurement processes and functions has magnified opportunities and exacerbated the inherent risks in public sector proc... Read More about E-procurement & the SME: challenges for Scotland..

Information Space. (2006)
Book Chapter
Benyon, D. (2006). Information Space. In C. Ghaoui (Ed.), Encyclopedia of Human Computer Interaction (344-347). IGI Global. https://doi.org/10.4018/978-1-59140-562-7.ch053

Human-Computer Interaction (HCI) in the 21st century needs to look very different from its 20th-century origins. Computers are becoming ubiquitous; they are disappearing into everyday objects. They are becoming wearable. They are able to communicate... Read More about Information Space..

Progressive skinning for video game character animations. (2006)
Presentation / Conference Contribution
Pilgrim, S. J., Aguado, A., Mitchell, K., & Steed, A. (2006, December). Progressive skinning for video game character animations. Presented at ACM SIGGRAPH 2006 Sketches on - SIGGRAPH '06

The place probe: exploring a sense of place in real and virtual environments. (2006)
Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006). The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668

This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techniques aimed at articulating a person's sense of place. It has been developed... Read More about The place probe: exploring a sense of place in real and virtual environments..

A Performance Study of Path Based Multicast Communication Algorithms (2006)
Presentation / Conference Contribution
Al-Dubai, A., & Romdhani, I. (2006, September). A Performance Study of Path Based Multicast Communication Algorithms. Presented at International Symposium on Parallel Computing in Electrical Engineering (PARELEC'06)

Multicast communication?s history has been driven by many schemes; however, a few have shown their efficiency on interconnection networks. Among these schemes, path based multicast has been proven to be more efficient in handling multicast, than thos... Read More about A Performance Study of Path Based Multicast Communication Algorithms.

Workplace soundscape mapping: a trial of Macaulay and Crerar’s method (2006)
Presentation / Conference Contribution
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2006, June). Workplace soundscape mapping: a trial of Macaulay and Crerar’s method. Presented at ICAD 2006: The 12th International Conference on Auditory Display, London, UK

This paper describes a trial of Macaulay and Crerar’s method of mapping a workplace soundscape to assess its fitness as a basis for an extended soundscape mapping method. Twelve participants took part within 14 separate environments, which included a... Read More about Workplace soundscape mapping: a trial of Macaulay and Crerar’s method.

Place, Sense of Place, and Presence (2006)
Journal Article
Turner, P., & Turner, S. (2006). Place, Sense of Place, and Presence. Presence: Teleoperators and Virtual Environments, 15(2), 204-217. https://doi.org/10.1162/pres.2006.15.2.204

Recreating real places--as distinct from virtual spaces or environments--using virtual reality technology raises a series of significant challenges. Fortunately there is a large body of existing research into the experience of place which might reaso... Read More about Place, Sense of Place, and Presence.