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Outputs (16)

UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City (2019)
Presentation / Conference Contribution
Stals, S., Smyth, M., & Mival, O. (2019, November). UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City. Presented at The Halfway to the Future Symposium 2019, Nottingham, UK

This paper presents research in the field of Urban Interaction Design which seeks to understand how people's personal, emotional relationships with urban places could potentially inform the design of new technological devices and services. A Speculat... Read More about UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City.

Design principles for collaborative device ecologies (2015)
Presentation / Conference Contribution
Ammeloot, A., Benyon, D., & Mival, O. (2015, July). Design principles for collaborative device ecologies. Presented at Proceedings of the 2015 British HCI Conference on - British HCI '15

This paper describes the ongoing investigation of interaction design issues related to collaborative activities in device ecologies, mixing Bring Your Own Device (BYOD) and smart meeting room technologies.

Health: RFID makes surgery safer. (2014)
Book Chapter
Mival, O., Thuemmler, C., Schneider, A., Paulin, A., Kranzfelder, M., & Hasan, A. (2014). Health: RFID makes surgery safer. In P. Cousin (Ed.), Internet of Things: Success Stories (54-60). Internet of Things Council

This document presents a novel technique to reduce the risk of forgotten surgical towels in surgery. It is an application of IoT in field of healthcare. Integrating RFID tags into towels and developing an application to read this information allow nu... Read More about Health: RFID makes surgery safer..

User experience (UX) design for medical personnel and patients (2014)
Book Chapter
Mival, O., & Benyon, D. (2015). User experience (UX) design for medical personnel and patients. In S. Fricker, C. Thuemmler, & A. Gavras (Eds.), Requirements Engineering for Digital Health and Care (117-131). Springer. https://doi.org/10.1007/978-3-319-09798-5_6

UX design is concerned with all the issues that go into providing an engaging and enjoyable experience for people in both the short and longer term. This is more than mere functionality and includes aesthetics, pleasure, and emotional engagement in t... Read More about User experience (UX) design for medical personnel and patients.

Jupiter Artland iOS App (2014)
Digital Artefact
Mival, O., Ammeloot, A., McGregor, I., & Benyon, D. (2014). Jupiter Artland iOS App. [iOS app]

This free app can be used onsite or offsite to enhance the visitor experience and has film, audio, text and photographs providing an in-depth look at this private family collection. Onsite an interactive map allows you to locate yourself in relation... Read More about Jupiter Artland iOS App.

Norms and standards in modular medical architectures. (2014)
Presentation / Conference Contribution
Fricker, S., Fiedler, M., Grottland, A., Jell, T., Magedanz, T., Thuemmler, C., Mival, O., Benyon, D., Buchanan, W. J., & Paulin, A. (2013, October). Norms and standards in modular medical architectures. Presented at 2013 IEEE 15th International Conference on e-Health Networking, Applications and Services (Healthcom 2013)

Recent Internet of Things (IoT) research has been aiming at interoperability of devices and the integration of sensor networks. The Future Internet - Private Public Partnership (FI-PPP) has created a whole array of different purpose-oriented modules... Read More about Norms and standards in modular medical architectures..

Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings. (2013)
Presentation / Conference Contribution
Mival, O., & Benyon, D. (2013, April). Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings. Paper presented at CHI2013 workshop on Blended Interaction Spaces

In this paper, we present a methodology for the design,
development and implementation of ICEs (Interactive
Collaborative Environments) in real world industrial
settings. The approach is informed by lessons learnt
from and research undertaken wit... Read More about Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings..

Mobile experiences for tourism: brick city tours. (2013)
Presentation / Conference Contribution
Mival, O., O'Keefe, B., & Mokey, S. (2013, April). Mobile experiences for tourism: brick city tours. Paper presented at CHI2013 workshop on Blended Interaction Spaces

In this project we utilized user-centered design methods to research and evaluate challenges. From this, our team of interdisciplinary students was able to provide unique, user-centered design solutions to the challenges we found during our research... Read More about Mobile experiences for tourism: brick city tours..

Location as interaction: designing blended spaces for digital tourism. (2012)
Presentation / Conference Contribution
Benyon, D., Mival, O., Ayan, S., O'Keefe, B., & Mokey, S. (2012, September). Location as interaction: designing blended spaces for digital tourism. Presented at Third International Workshop on Human-Computer Interaction, Tourism and Cultural Heritage (HCITOCH 2012):

Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation. (2010)
Presentation / Conference Contribution
Webb, N., Benyon, D., Bradley, J., Hansen, P., & Mival, O. (2010, September). Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation

Working within the EU funded COMPANIONS program, we report recent work with a Wizard of Oz (WoZ) dialogue collection system.
COMPANION systems require complex models of dialogue, and new models of evaluation. Wizard of Oz dialogues give us a mechani... Read More about Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation..

Evaluating human-machine conversation for appropriateness. (2010)
Presentation / Conference Contribution
Webb, N., Benyon, D., Hansen, P., & Mival, O. (2010, May). Evaluating human-machine conversation for appropriateness. Presented at IREC 2010, Seventh International Conference on Language Resources and Evaluation, Valletta, Malta

Evaluation of complex, collaborative dialogue systems is a difficult task.Traditionally, developers have relied upon subjective feedback from the user,and parametrisation over observable metrics. However, both models place somereliance on the notion... Read More about Evaluating human-machine conversation for appropriateness..

Companions and new forms of interaction design. (2009)
Presentation / Conference Contribution
Mival, O., & Bradley, J. (2009, April). Companions and new forms of interaction design. Presented at The European Future Technologies Conference,

Scenarios for Companions. (2008)
Presentation / Conference Contribution
Benyon, D., & Mival, O. (2008, September). Scenarios for Companions

This paper is concerned with understanding the needs ofCompanion owners (the people formerly known as ‘users’) and in how thoserequirements can be represented, with the whole interaction design, with how the Companion will learn, or be instructed, so... Read More about Scenarios for Companions..

Personification technologies: developing artificial companions for older people. (2004)
Presentation / Conference Contribution
Mival, O., Cringean, S., & Benyon, D. (2004, April). Personification technologies: developing artificial companions for older people. Presented at Chi 2004, Conference on Human Factors in Computing Systems

This paper reports on the work of the UTOPIA project, a consortium of four Scottish universities concerned with technology issues for older people, focusing specifically on artificial companionship. The importance of companionship to the emotional an... Read More about Personification technologies: developing artificial companions for older people..