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Ms Fiona Stewart's Outputs (5)

The Aesthetics of Listening: Material-Discursive Exploration of Verbatim Testimony and Augmented Reality (2024)
Presentation / Conference Contribution
Morrison, J., & Stewart, F. (2024, May). The Aesthetics of Listening: Material-Discursive Exploration of Verbatim Testimony and Augmented Reality. Presented at Cumulus Budapest 2024: P/References of Design, Budapest, Hungary

This paper introduces a novel approach combining augmented reality (AR) and verbatim testimony to create sensory engagements with data as interactive digital artefacts. The project aims to supplement existing research by communicating how aspects of... Read More about The Aesthetics of Listening: Material-Discursive Exploration of Verbatim Testimony and Augmented Reality.

Digital Play Psychogeography and Creative Placemaking (2023)
Presentation / Conference Contribution
Flint, T., Stewart, F., & Grandison, T. (2023, June). Digital Play Psychogeography and Creative Placemaking. Paper presented at 2023 IPA Word Conference, Glasgow

This is a presentation of two creative placemaking projects with primary school children in three schools in Wester Hailes, Edinburgh. The projects were undertaken with local arts centre WHALE Arts and researchers from Edinburgh Napier University. Bo... Read More about Digital Play Psychogeography and Creative Placemaking.

Let’s Play the Arcade Machines (2022)
Presentation / Conference Contribution
Stewart, F., Flint, T., Grandison, T., Webster, G., & Tyrie, C. (2022, July). Let’s Play the Arcade Machines. Presented at 35th International BCS Human-Computer Interaction Conference (HCI2022), Keele

“Let’s Play the Arcade Machines” showcases games made by children in schools in the Wester Hailes area of Edinburgh. The project aims to expose the children to a constructionist style of learning; supporting them to create and remix games about their... Read More about Let’s Play the Arcade Machines.

Mixing and re-purposing realities. (2018)
Presentation / Conference Contribution
Flint, T., Hall, L., & Stewart, F. (2018, July). Mixing and re-purposing realities. Presented at Proceedings of the 32nd International BCS Human Computer Interaction Conference, Belfast, UK

This paper discusses a mixed reality that intertwines two parallel spaces, a real and a virtual contemporary sculpture park. With the goal to create a game that motivated children to explore the park and engage with the artworks, we engaged with chil... Read More about Mixing and re-purposing realities..

Winky Dink and you: determining patterns of narrative for interactive television. (2004)
Presentation / Conference Contribution
Smith, I., Stewart, F., & Turner, P. (2004, March). Winky Dink and you: determining patterns of narrative for interactive television. Presented at 2nd European Conference on Interactive Television: Enhancing the Experience, Brighton, UK

We report on the identification, creation and use of narrative patterns to create an interactive cartoon. We have undertaken an analysis of an American 1950-60’s interactive television cartoon - Winky Dink and You, which gave the illusion of interact... Read More about Winky Dink and you: determining patterns of narrative for interactive television..