Participative textures in World of Warcraft: social capital, affect and community in massively multiplayer online games
(2024)
Thesis
Glynou, A. Participative textures in World of Warcraft: social capital, affect and community in massively multiplayer online games. (Thesis). Edinburgh Napier University
The aim of this thesis is to explore how affect and social capital emerge in the virtual communities of World of Warcraft (WoW). To set the theoretical framework, the thesis draws from game studies, media theory, community studies, affect theory and... Read More about Participative textures in World of Warcraft: social capital, affect and community in massively multiplayer online games.