Skip to main content

Research Repository

Advanced Search

All Outputs (11)

Participatory polyvocal performative and playful interpreting Resnik's 4 for creative placemaking with digital tools (2023)
Book Chapter
Grandison, T., Flint, T., & Jamieson, K. (2023). Participatory polyvocal performative and playful interpreting Resnik's 4 for creative placemaking with digital tools. In D. Giglitto, L. Ciolfi, E. Lockley, & E. Kaldeli (Eds.), Digital Approaches to Inclusion and Participation in Cultural Heritage: Insights from Research and Practice in Europe (114-140). Routledge. https://doi.org/10.4324/9781003277606-7

This chapter discusses inclusive playful encounters made possible through a Digi-Mapping project that ran in partnership with local arts organisation WHALE Arts and participants aged between 8 and 11 from three local primary schools. As part of a bot... Read More about Participatory polyvocal performative and playful interpreting Resnik's 4 for creative placemaking with digital tools.

Digital Play Psychogeography and Creative Placemaking (2023)
Conference Proceeding
Flint, T., Stewart, F., & Grandison, T. (in press). Digital Play Psychogeography and Creative Placemaking.

This is a presentation of two creative placemaking projects with primary school children in three schools in Wester Hailes, Edinburgh. The projects were undertaken with local arts centre WHALE Arts and researchers from Edinburgh Napier University. Bo... Read More about Digital Play Psychogeography and Creative Placemaking.

Let’s Play the Arcade Machines (2022)
Conference Proceeding
Stewart, F., Flint, T., Grandison, T., Webster, G., & Tyrie, C. (2022). Let’s Play the Arcade Machines. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.46

“Let’s Play the Arcade Machines” showcases games made by children in schools in the Wester Hailes area of Edinburgh. The project aims to expose the children to a constructionist style of learning; supporting them to create and remix games about their... Read More about Let’s Play the Arcade Machines.

Reflections on the 35th BCS Human-Computer Interaction Conference at Keele University (2022)
Conference Proceeding
Woolley, S., de Quincey, E., Flint, T., Grandison, T., Rugg, G., Fleck, R., …Collins, T. (2022). Reflections on the 35th BCS Human-Computer Interaction Conference at Keele University. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/hci2022.1

The following are short reflections from interactions gallery chairs, workshops organisers and members of the host organising committee.

Digi-Mapping: Creative Placemaking with Psychogeography (2022)
Conference Proceeding
Grandison, T., Flint, T., & Jamieson, K. (2022). Digi-Mapping: Creative Placemaking with Psychogeography. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.44

This exhibit consists of four large (2m x 1.5 m) tactile talking maps that were co-created with primary school children in Wester Hailes Edinburgh, UK. In a collaborative partnership with local arts organisation WHALE Arts, the Digi-Mapping project s... Read More about Digi-Mapping: Creative Placemaking with Psychogeography.

Digitally performing Wester Hailes: A framework for creative placemaking (2022)
Thesis
Grandison, T. Digitally performing Wester Hailes: A framework for creative placemaking. (Thesis). Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/2948137

This PhD investigates how creative placemaking can be facilitated by digital media tools. Since its establishment as a discipline in 2010, there is a need for new practical methods and frameworks to ensure the success of creative placemaking in pract... Read More about Digitally performing Wester Hailes: A framework for creative placemaking.

Digi-Mapping: Unpacking Meaning of Place Through Creative Technology (2021)
Presentation / Conference
Grandison, T., Flint, T., & Jamieson, K. (2021, February). Digi-Mapping: Unpacking Meaning of Place Through Creative Technology. Paper presented at Cultural Heritage and Social Impact: Digital Technologies for Inclusion and Participation, Online

Examining heritage can provide opportunities for marginalised communities to consider and valorise both their collective past and the relationality of more personal and mundane experiences (Rose, 2016). This paper argues that design methods offer her... Read More about Digi-Mapping: Unpacking Meaning of Place Through Creative Technology.

Digi-Mapping: Unpacking meaning of place through Creative Technology (2020)
Presentation / Conference
Grandison, T., Flint, T., Jamieson, K., & Muir, L. (2020, August). Digi-Mapping: Unpacking meaning of place through Creative Technology. Paper presented at ACHS 2020 FUTURES – Association of Critical Heritage Studies 5th Biennial Conference, University College London, UK

Personal meaning attached to space through digital media gives rise to contested narratives and reveals a polyvocality of place (Farman, 2018). Attributing meaning or ensoulment (Blevis & Stolterman 2007) plays a key role in understanding the complex... Read More about Digi-Mapping: Unpacking meaning of place through Creative Technology.

Psychogeography With Technology (2018)
Presentation / Conference
Flint, T., Grandison, T., & Barrett, H. (2018, November). Psychogeography With Technology. Poster presented at Engage 2018, Edinburgh, Scotland

No abstract available.

Psychogeography With Technology (2018)
Presentation / Conference
Grandison, T., Flint, T., & Barrett-Duncan, H. (2018, July). Psychogeography With Technology. Presented at 32nd International BCS Human Computer Interaction Conference (HCI), Belfast

This submission is a co-created map of Wester Hailes which draws from methods of psychogeography. The map is touch sensitive. Touching pictures on the map triggers bespoke audio clips recorded by our co-creators. This map was created with local prima... Read More about Psychogeography With Technology.

Feeling Brexit: Digital Empathy and Imagined Communities (2017)
Presentation / Conference
Jamieson, K., & Grandison, T. (2017, June). Feeling Brexit: Digital Empathy and Imagined Communities. Paper presented at Empathies: 11th Conference of the European Society for Literature, Science and the Arts, Basel

In the transition towards triggering Article 50, the UK descended into a turmoil of bitter political division. In the fall-out of the referendum that took place on 23 June 2016 the experience of feeling Brexit took place across social media where co... Read More about Feeling Brexit: Digital Empathy and Imagined Communities.