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All Outputs (15)

TaskMaster: A Novel Cross-platform Task-based Spoken Dialogue System for Human-Robot Interaction (2023)
Conference Proceeding
Strathearn, C., Yu, Y., & Gkatzia, D. (2023). TaskMaster: A Novel Cross-platform Task-based Spoken Dialogue System for Human-Robot Interaction. In Proceedings of The Joint CUI and HRI Workshop at HRI 2023

The most effective way of communication between humans and robots is through natural language communication. However, there are many challenges to overcome before robots can effectively converse in order to collaborate and work together with humans.... Read More about TaskMaster: A Novel Cross-platform Task-based Spoken Dialogue System for Human-Robot Interaction.

A Commonsense-Enhanced Document-Grounded Conversational Agent: A Case Study on Task-Based Dialogue (2022)
Book Chapter
Strathearn, C., & Gkatzia, D. (2023). A Commonsense-Enhanced Document-Grounded Conversational Agent: A Case Study on Task-Based Dialogue. In M. Abbas (Ed.), Analysis and Application of Natural Language and Speech Processing (123-144). Cham: Springer. https://doi.org/10.1007/978-3-031-11035-1_6

This paper argues that future dialogue systems must retrieve relevant information from multiple structured and unstructured data sources in order to generate natural and informative responses as well as exhibit commonsense capabilities and flexibilit... Read More about A Commonsense-Enhanced Document-Grounded Conversational Agent: A Case Study on Task-Based Dialogue.

Chefbot: A Novel Framework for the Generation of Commonsense-enhanced Responses for Task-based Dialogue Systems (2021)
Conference Proceeding
Strathearn, C., & Gkatzia, D. (2021). Chefbot: A Novel Framework for the Generation of Commonsense-enhanced Responses for Task-based Dialogue Systems. In Proceedings of the 14th International Conference on Natural Language Generation (46-47)

Conversational systems aim to generate responses that are accurate, relevant and engaging, either through utilising neural end-to-end models or through slot filling. Human-to-human conversations are enhanced by not only the latest utterance of the in... Read More about Chefbot: A Novel Framework for the Generation of Commonsense-enhanced Responses for Task-based Dialogue Systems.

The Multimodal Turing Test for Realistic Humanoid Robots with Embodied Artificial Intelligence (2021)
Conference Proceeding
Strathearn, C., & Ma, M. (2021). The Multimodal Turing Test for Realistic Humanoid Robots with Embodied Artificial Intelligence. In Joint Proceedings of the LIFELIKE 2020 - 8th Edition in the Evolution of the Workshop Series of Autonomously Learning and Optimizing Systems (SAOS) co-located with 2020 Conference on Artificial Life (ALIFE 2020)

Alan Turing developed the Turing Test as a method to determine whether artificial intelligence (AI) can deceive human interrogators into believing it is sentient by competently answering questions at a confidence rate of 30%+. However, the Turing Tes... Read More about The Multimodal Turing Test for Realistic Humanoid Robots with Embodied Artificial Intelligence.

The Task2Dial Dataset: A Novel Dataset for Commonsense-enhanced Task-based Dialogue Grounded in Documents (2021)
Conference Proceeding
Strathearn, C., & Gkatzia, D. (2021). The Task2Dial Dataset: A Novel Dataset for Commonsense-enhanced Task-based Dialogue Grounded in Documents. In Proceedings of The Fourth International Conference on Natural Language and Speech Processing (ICNLSP 2021) (242-251)

This paper describes the Task2Dial dataset, a novel dataset of document-grounded task-based dialogues in the food preparation domain , where an Information Giver (IG) provides instructions to an Information Follower (IF) so that the latter can succes... Read More about The Task2Dial Dataset: A Novel Dataset for Commonsense-enhanced Task-based Dialogue Grounded in Documents.

The Task2Dial Dataset (2021)
Dataset
Gkatzia, D., & Strathearn, C. (2021). The Task2Dial Dataset. [Dataset]

URL: https://huggingface.co/datasets/cstrathe435/Task2Dial

Artificial Eyes with Emotion and Light Responsive Pupils for Realistic Humanoid Robots (2021)
Journal Article
Strathearn, C. (2021). Artificial Eyes with Emotion and Light Responsive Pupils for Realistic Humanoid Robots. Informatics, 8(4), Article 64. https://doi.org/10.3390/informatics8040064

This study employs a novel 3D engineered robotic eye system with dielectric elastomer actuator (DEA) pupils and a 3D sculpted and colourised gelatin iris membrane to replicate the appearance and materiality of the human eye. A camera system for facia... Read More about Artificial Eyes with Emotion and Light Responsive Pupils for Realistic Humanoid Robots.

A Novel Speech to Mouth Articulation System for Realistic Humanoid Robots (2021)
Journal Article
Strathearn, C., & Minhua, M. (2021). A Novel Speech to Mouth Articulation System for Realistic Humanoid Robots. Journal of Intelligent and Robotic Systems, 101(3), Article 54. https://doi.org/10.1007/s10846-021-01332-2

A significant ongoing issue in realistic humanoid robotics (RHRs) is inaccurate speech to mouth synchronisation. Even the most advanced robotic systems cannot authentically emulate the natural movements of the human jaw, lips and tongue during verbal... Read More about A Novel Speech to Mouth Articulation System for Realistic Humanoid Robots.

A Framework for Constructing and Evaluating the Role of MR as a Holographic Virtual Guide in Museums (2021)
Journal Article
Hammady, R., Ma, M., Al-Kahla, Z., & Strathearn, C. (2021). A Framework for Constructing and Evaluating the Role of MR as a Holographic Virtual Guide in Museums. Virtual Reality, 25, 895-918. https://doi.org/10.1007/s10055-020-00497-9

Mixed reality (MR) is a cutting-edge technology at the forefront of many new applications in the tourism and cultural heritage sector. This study aims to reshape the museum experience by creating a highly engaging and immersive museum experience for... Read More about A Framework for Constructing and Evaluating the Role of MR as a Holographic Virtual Guide in Museums.

Modelling User Preference for Embodied Artificial Intelligence and Appearance in Realistic Humanoid Robots (2020)
Journal Article
Strathearn, C., & Ma, M. (2020). Modelling User Preference for Embodied Artificial Intelligence and Appearance in Realistic Humanoid Robots. Informatics, 7(3), Article 28. https://doi.org/10.3390/informatics7030028

Realistic humanoid robots (RHRs) with embodied artificial intelligence (EAI) have numerous applications in society as the human face is the most natural interface for communication and the human body the most effective form for traversing the manmade... Read More about Modelling User Preference for Embodied Artificial Intelligence and Appearance in Realistic Humanoid Robots.

Ambient Information Visualisation and Visitors’ Technology Acceptance of Mixed Reality in Museums (2020)
Journal Article
Hammady, R., Ma, M., & Strathearn, C. (2020). Ambient Information Visualisation and Visitors’ Technology Acceptance of Mixed Reality in Museums. Journal on Computing and Cultural Heritage, 13(2), Article 9. https://doi.org/10.1145/3359590

The visualisation of historical information and storytelling in museums is a crucial process for transferring knowledge by directly and simplistically engaging the museum audience. Until recently, technological limitations meant museums were limited... Read More about Ambient Information Visualisation and Visitors’ Technology Acceptance of Mixed Reality in Museums.

User Experience Design for Mixed Reality: A Case Study of HoloLens in Museum (2019)
Journal Article
Hammady, R., Strathearn, C., & Ma, M. (2019). User Experience Design for Mixed Reality: A Case Study of HoloLens in Museum. International Journal of Technology Marketing, 13(3-4), 354-375. https://doi.org/10.1504/ijtmkt.2019.10025609

In recent years, the applications of mixed reality (MR) processing have become highly apparent in academia and the manufacturing industry with the release of innovative technologies such as the Microsoft HoloLens. However, crucial design issues with... Read More about User Experience Design for Mixed Reality: A Case Study of HoloLens in Museum.

Design and development of a spatial mixed reality touring guide to the Egyptian museum (2019)
Journal Article
Hammady, R., Ma, M., Strathern, C., & Mohamad, M. (2020). Design and development of a spatial mixed reality touring guide to the Egyptian museum. Multimedia Tools and Applications, 79(5-6), 3465-3494. https://doi.org/10.1007/s11042-019-08026-w

Many public services and entertainment industries utilise Mixed Reality (MR) devices to develop highly immersive and interactive applications. However, recent advancements in MR processing has prompted the tourist and events industry to invest and de... Read More about Design and development of a spatial mixed reality touring guide to the Egyptian museum.

Biomimetic pupils for augmenting eye emulation in humanoid robots (2018)
Journal Article
Strathearn, C., & Ma, M. (2018). Biomimetic pupils for augmenting eye emulation in humanoid robots. Artificial Life and Robotics, 23(4), 540-546. https://doi.org/10.1007/s10015-018-0482-6

Contemporary approaches in the development of humanoid robots continually neglect holistic nuances, particularly in ocular prosthetic design. The standard solid glass and acrylic eye construction techniques implemented in humanoid robot design presen... Read More about Biomimetic pupils for augmenting eye emulation in humanoid robots.

Development of 3D Sculpted, Hyper-Realistic Biomimetic Eyes for Humanoid Robots and Medical Ocular Prostheses (2017)
Conference Proceeding
Strathearn, C., & Ma, M. (in press). Development of 3D Sculpted, Hyper-Realistic Biomimetic Eyes for Humanoid Robots and Medical Ocular Prostheses. In Proceedings of the 2nd International Symposium on Swarm Behavior and Bio-Inspired Robotics (SWARM 2017) (204-211)

Hyper-realistic Humanoid Bio-robotic Systems (HHBS) are the precise electro-mechanical bodily emulation of natural human being in materiality, form and function. However, the standardised approach of constructing static ocular prosthesis for implemen... Read More about Development of 3D Sculpted, Hyper-Realistic Biomimetic Eyes for Humanoid Robots and Medical Ocular Prostheses.