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Appropriating Affordances. Three Practice Based Explorations

Flint, Tom

Authors



Contributors

Lynne Hall
Editor

Suzy O'Hara
Editor

Phil Turner
Editor

Abstract

Affordance and Appropriation are related. An effective way of examining these phenomena is through practice. This paper discusses practice based exploration of affordance in the design of physical interfaces. This study follows a framework developed by Zimmerman et al (2007) based on Process Invention and Relevance. Three artefacts that explore affordance with tangible interfaces are presented. Aide Memoire demonstrates that what can be considered a simple and direct affordance may turn out to be a learnt affordance that only becomes simple through familiarity. The Homesick Aliens demonstrate the effectiveness of narrative in encouraging appropriation of a digital artefact. Giant Eyeballs demonstrates the direct appropriation of an affordance.

Citation

Flint, T. (2017). Appropriating Affordances. Three Practice Based Explorations. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017). https://doi.org/10.14236/ewic/HCI2017.36

Conference Name HCI 2017 - Digital Make-Believe
Conference Location Sunderland, UK
Start Date Jul 3, 2017
End Date Jul 6, 2017
Acceptance Date May 3, 2017
Publication Date 2017-07
Deposit Date May 29, 2017
Publicly Available Date Mar 28, 2024
Publisher BCS, The Chartered Institute for IT
Book Title Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)
DOI https://doi.org/10.14236/ewic/HCI2017.36
Keywords Affordance appropriation, Interactive art practice,
Public URL http://researchrepository.napier.ac.uk/Output/854821
Publisher URL https://ewic.bcs.org/category/19268

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