@inproceedings { , title = {Physically Derived Sound Synthesis Model of a Propeller}, abstract = {A real-time sound synthesis model for propeller sounds is presented. Equations obtained from fluid dynamics and aerodynamics research are utilised to produce authentic propeller- powered aircraft sounds. The result is a physical model in which the geometries of the objects involved are used in sound synthesis calculations. The model operates in real-time making it ideal for integration within a game or virtual reality environment. Comparison with real propeller-powered aircraft sounds indicates that some aspects of real recordings are not replicated by our model. Listening tests suggest that our model performs as well as another synthesis method but is not as plausible as a real recording.}, conference = {AM '17: Audio Mostly 2017}, doi = {10.1145/3123514.3123524}, isbn = {9781450353731}, publicationstatus = {Published}, publisher = {Association for Computing Machinery (ACM)}, keyword = {Physical Model, Sound Synthesis, Real-Time}, year = {2017}, author = {Selfridge, Rod and Moffat, David and Reiss, Joshua} }